thetanman Posted January 28, 2007 Posted January 28, 2007 lol, nice case. and for you tanman. start by only modeling 1 thing, then move on. Here is an update so far on the piranha plant. I am having trouble with the mouth area. I don't know what to do there. I was just messing around with the colored plant. Quote
Nunsofamerica Posted January 28, 2007 Author Posted January 28, 2007 hmmmm. looking ok. do you have the primitive plug-in? use the ring if you do for the mouth Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 if you are finding it to hard, dont give up. Caleb (totlover) was having so much trouble with the koopa, and look how it turned out. just keep asking for help. Quote
totlover Posted January 29, 2007 Posted January 29, 2007 exactly i kept struggling with parts of the koopa but if you keep asking questions people here will answer. if i can help i will answer too. just keep trying and asking and it will all come together eventually. Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 exactly i kept struggling with parts of the koopa but if you keep asking questions people here will answer. if i can help i will answer too. just keep trying and asking and it will all come together eventually. Where is the primitive plug-ins? How do you use it? Quote
totlover Posted January 29, 2007 Posted January 29, 2007 here is the page http://www.kci-group.com/z/plugins.htm it is the 4th one down on the list clik the primitive.zip link and then download it then go to MY COMPUTER ------- C:-------Program Files--------Hash--------Clik the verion thing----------hxt and put the plugin in this folder. you should be able to access this in your modeling window by right clicking and what not. if not just ask us Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 here is the page http://www.kci-group.com/z/plugins.htm it is the 4th one down on the list clik the primitive.zip link and then download it then go to MY COMPUTER ------- C:-------Program Files--------Hash--------Clik the verion thing----------hxt and put the plugin in this folder. you should be able to access this in your modeling window by right clicking and what not. if not just ask us totlover let's get on the community and chat Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 hey guys. sorry. I wont be able to chat with you. I just finished a guy for my dads business. Sparkle. I am very proud of it. I will post some progress on the scene soon. sorry. Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 hey guys. sorry. I wont be able to chat with you. I just finished a guy for my dads business. Sparkle. I am very proud of it. I will post some progress on the scene soon. sorry. man totlover i am really having a tough time with these models they keep coming out really weird. i need to see somebody modeling a character like yoshi or the piranha plant Quote
totlover Posted January 29, 2007 Posted January 29, 2007 hey i will be on the community in a sec Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 hey i will be on the community in a sec ok that will be great!!! the_black_mage are you a good modeler Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 hey i will be on the community in a sec ok that will be great!!! the_black_mage are you a good modeler here is a star all i need are the eyes Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 hey i will be on the community in a sec ok that will be great!!! the_black_mage are you a good modeler here is a star all i need are the eyes with the eyes Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 this is the front view the other was of a slant view i guess how many of these stars are we going to need Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 I would say, keep it without glow and make the reflectivity higher. it looks toon like with the glow. so take it off. looks good otherwise. send me the model with the materials in a .zip folder to nunsofamerica@yahoo.com Thanks! -Ryan Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 this is the front view the other was of a slant view i guess how many of these stars are we going to need we will only need 1 star, we will then just duplicate it in choreography Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 who is up for an easy character!!!!!!!!!!!!! its so easy. should take 30 minutes max. who is up for it? you can find the picture here http://smashbros.planets.gamespy.com/trophies2/thwomp.jpg THWOMP! Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 here is a turtle shell that i made can somebody put a texture on it for me i don't know how to do the shell and stuff. Quote
totlover Posted January 29, 2007 Posted January 29, 2007 i like it (the star) the shell needs some work though Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 shell needs some serious work. good start though Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 nunsofamerica how do i send you the star model and the materials in .zip form? i don't know how to do that Quote
the_black_mage Posted January 29, 2007 Posted January 29, 2007 actually glow looks better in a choreography and inside a scene. try putting the star in that stage i modeled for you with the glow on. also i want you to know that all models with specularity in a stage scene needs a speculant only(diffuse or cast shadows off) light on them, the primary light should have specularity off.so the star in the scene needs its own speculant light, as well as the mountains... you don't need to worry about the specularity intensity though just change the light intensity. Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 I rather the glow off. thanks though Quote
the_black_mage Posted January 29, 2007 Posted January 29, 2007 but stars always have glow ... i few ideas if you want different versions of stars btw do you want a better eye decal? Quote
Nunsofamerica Posted January 29, 2007 Author Posted January 29, 2007 its fine, unless you want to model them. Then It would be great Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 actually glow looks better in a choreography and inside a scene. try putting the star in that stage i modeled for you with the glow on. also i want you to know that all models with specularity in a stage scene needs a speculant only(diffuse or cast shadows off) light on them, the primary light should have specularity off.so the star in the scene needs its own speculant light, as well as the mountains... you don't need to worry about the specularity intensity though just change the light intensity. you didn't model a stage for me did we need mushrooms for the movie? here is one that i modeled we don't have to use it does anybody have a good picture to use as a rotoscope for modeling turtle shells? i can't get mine shaped just right so it will look like a turtle shell Quote
thetanman Posted January 29, 2007 Posted January 29, 2007 Here is another turtle shell that I did. I got the shape from a Koopa. Can somebody texture it for me? I just want to see what it would look like Quote
the_black_mage Posted January 30, 2007 Posted January 30, 2007 HERE YOU GO!! And heres the file Mushroom.zip EDIT: if the spots don't look right you can edit the material for them.... also just remember...lathe... Quote
the_black_mage Posted January 30, 2007 Posted January 30, 2007 i don't think we need a shell, isn't totlover making a koopa and doesn't that have a shell... i have an idea how about you model something on here? prop list not all of them are needed though ask first to see if we need it.... Quote
Nunsofamerica Posted January 30, 2007 Author Posted January 30, 2007 I already modeled a mushroom, thanks though Quote
totlover Posted January 30, 2007 Posted January 30, 2007 HERE YOU GO!! And heres the file Mushroom.zip EDIT: if the spots don't look right you can edit the material for them.... also just remember...lathe... if you did have to model the mushroom then the spots would need more definition. more clear not sot faded Quote
totlover Posted January 30, 2007 Posted January 30, 2007 here is the project for the koopa there might be some uneeded pictures but that is all the pictures i used. some might not be needed but they are there koopa.zip koopa.prj kkoopa.bmp Quote
thetanman Posted January 30, 2007 Posted January 30, 2007 Here is just a quick little model that I made of a cloud using the hair system. tell me things that i could improve on it. Quote
d34th5t4r Posted January 30, 2007 Posted January 30, 2007 Here is just a quick little model that I made of a cloud using the hair system. tell me things that i could improve on it. That's a crazy cloud...might not be right for this project. maybe something more stylized Quote
d34th5t4r Posted January 30, 2007 Posted January 30, 2007 is this star better? Can you make the star look more like the reference pic that Mage put up? I like the style of the projections being fatter with more volume. Also the peak on the projections looks a little odd. Then there's the eye. You can see all the details in the reference. two highlights, one larger than the other that is colored differently for each character. Also if you select the spline around the edge of the eye and shade it to render as lines you can get that dark outline of the eye. Of course the eye detail is only important if we are going for an anime look? Quote
Nunsofamerica Posted January 30, 2007 Author Posted January 30, 2007 Good Shy Guy. Almost done. Just make his whole body a little fatter, and make the tip of his hood go backward and curv up Quote
Nunsofamerica Posted January 30, 2007 Author Posted January 30, 2007 as for the star, It can be left as is, unless anyone else wants to do it. If someone is willing to, they would be more than welcome. Quote
d34th5t4r Posted January 30, 2007 Posted January 30, 2007 as for the star, It can be left as is, unless anyone else wants to do it. If someone is willing to, they would be more than welcome. I'll do it Quote
Nunsofamerica Posted January 30, 2007 Author Posted January 30, 2007 alright, go right ahead, just post when done. Quote
Nunsofamerica Posted January 30, 2007 Author Posted January 30, 2007 Scene Picture that I am working on Quote
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