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Hash, Inc. - Animation:Master

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Posted

This suprisingly took me about 8 hours to make (i normally spend a few days on a Project). i am quite pleased with it. but the only thing i need help on is the background.

Here is the site i used for a guide.

Sci-Fi models and animations

 

Any comments would be appreciated.

post-7-1113707329.jpg

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Posted

Andrew,

I like the background as is.

 

The foreground looks a bit flat... almost as if they are walking across a frozen lake.

Adding some detail there might make the difference.

 

Very nice.

 

-Rodney

Posted

Hey cool! I love the At-AT. One of the best things in the SW movies. You might want to change the posing of the legs.

Posted

Whenever I use SciFi3D for detailed reference, I end up making too many splines... :D I am working off of the ARC Fighter WIP right now. I'm gonna try to use bump maps for the little stuff.

Posted

yeah, the models look great, but the shadows are a little confusing. You've got the hard-edged shadows off to the left, then the soft pools of shadow directly below the heads...or is that an oil leak? :huh:

Posted

Sci-fi looks like a pretty cool site. Accept for one very alarming thing though. Noone, not anyone modeled a princes Leah or qween Amidala model. What the heck is that?! If I were to spend my time on a star wars character it would be one of those too first.

Posted
Noone, not anyone modeled a princes Leah or qween Amidala model. What the heck is that?! If I were to spend my time on a star wars character it would be one of those too first.

There's waaay cooler things in SW than just mere women. :D

Posted

LOL. Like General Grievous. Except he's not cool in the end, because... Well, it's how he dies. You'll see when Episode III comes out. BTW, Tragedy, a new trailer, just came out. It has the first released new music. It rocks!

Posted

I remember watching the Making of Empire Strikes Back, years, and years ago. The stop motion animators used footage of elephants to get the walk cycles for the AT-AT walkers.

Posted

I'm sure it was the grayness. You know, it's very hard to portray gray realistically. You need to go scout out all kinds of gray references. Too dark or too light can just ruin your day. I wish I were über enough to animate gray. Seriously folks, looks really nice.

 

-Zev

Posted

I built one of those a while back, drove me nuts trying to rig it...

 

Overall your model looks good however, I think you should add some weathering to make it appear as though it's been used & fired upon.

 

Also, I think in the long run it would benefit you to swap the bump maps for real modeled geometry especially when those snowspeeders fly in close to do their harpoon maneuvers.

 

...just a thought

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