sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Zaryin

Craftsman/Mentor
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Zaryin last won the day on August 24 2018

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    Animation: Master -- and not much else :P~~~
  • A:M version
    current
  • Hardware Platform
    Windows
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    Intel Core2 Quad 2.33 2.34 GHz, 8 Gigs of RAM GeForce GT 120
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  • Name
    Jeff Bolle
  • Location
    Milwaukee, WI

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  1. My refs are from the Young Justice cartoon, so I think thats Tim.
  2. Yeaaaaah -- I decided to up him to 5'. He was just too little. I wasn't comfortable with him being that young. I'd rather have Julie Newmar than Burt Ward, haha.
  3. Thanks guys! Haha, Robert I had the Plastic Man and Spider-man in the '70s . Here is the base model for Robin. He went alot faster since I remembered how to model a little better, lol. I think I need to remodel their shoulders though. Right now they share the same structure, but I don't think I like the way the shoulder connections are going. They look ok, but the splinage is kinda messy. I went on google and found that Batman is 6'2" and Robin is 4'??? Ok -- but he looks really small here. Should I take him up to closer to 5' or what? Thanks again for looking.
  4. So I am starting on a project and basing both character off some cartoon rotos I found on the interwebs. I don't know if they're from the same cartoon or not, I don't really care, haha. I just want them to look cool together. I am making each mesh from scratch, except for the hands which I took from my J.D. character. I might take more things from other models of mine, but I'm trying to remember how to do all this stuff - so making it again is the best way I'm thinking. Here's what I got so far of the Batman. Just the base body. Still have to add all the detail and fix stuff as I go along. I should also mention that this is just a screen grab. Thanks for looking.
  5. Wow. Those are really nice.
  6. I cant find the original post, but I do have to post to the model here: https://www.hash.com/forums/index.php?showtopic=46636&hl=alien&do=findComment&comment=399715 Hopefully the sss works about the same in v19 as v14. If not. Hopefully this will help a little.
  7. This is amazing! I wish I had the patience to do all the work you are doing for this piece. Simply incredible to me.
  8. Working on the hair. I think I got it where I want it. I am trying to get it close to her comic hairstyle and added a blue highlight. I also figured a way to get better looking jpegs. I just have to send it to my ipad, convert it to a jpeg in procreate, and resend it back to my pc to rename -- *sigh*
  9. Hey Robert, thanks that was it. Hey Matt, those are my settings. I just can't figure it out. I might try a new project and bring everything into that and see if that gets it done. Here's a front and 3/4th view. I changed the lighting a little. Changed the hair a little. Started working on the pants again. I also brought in my Batgirl boots, because they are way better than the ones I had . I just rendered this in the window, but it still take a while to render.
  10. Eight years late, but thanks, haha.
  11. Well, switching to ray trace worked. Thanks alot, Robert. Although now the shadow is a little too dark, a little too sharp. I will see what happens on a simple object. I should mention again that this project is a original v13 project and not a new v19 project. I am also having a weird problem than when I grap a cp from a direction it immediately moves the cp to the cp in the back. Is this some new setting that I accidentally turned on? Thanks again.
  12. Thanks alot guys. Do either of you have any idea what’s going on with that hair shadow? Did I not click a button somewhere, or is itva glitch?
  13. Yeah, that’s pretty cool. I can see a few uses for that.
  14. To get my feet wet after being gone for awhile I decided to re-proportion an old model of mine. Old Thread: http://www.hash.com/forums/index.php?showtopic=45449&st=50&start=50 I think the new proportions look pretty good. However, I am having this weird issue with the hair shadow on the back wall. Anyone know what thats about? Thanks for looking. P.S.: I am posting this here because Im pretty sure Im going to finish this model now. P.P.S.: I am posting a png because I am using Krita now. It doesnt seem to do jpegs without severe blurring. I miss Photoshop
  15. Thanks, John. It's good to be back.
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