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Hash, Inc. - Animation:Master

seven

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Everything posted by seven

  1. And a little lipsynch? letting him say something... or perhaps he cannot talk openly?
  2. Really clever work! I did something with a ball too - but not that clever... http://www.hash.com/forums/index.php?showtopic=14391 My guy having a little more problems with the ball.. Your work - wants me to see more ball tricks of yours!
  3. This guy - Bob Croucher - he is clever I believe - programming A:M! Tech Talk #5 "Expressions" - Bob Croucher 124 Megabytes Tech Talk #3 "Dynamic Contraints" - Bob Croucher 165 Megabytes Tech Talk #2 "CP Weights" - Bob Croucher 72 Megabytes I messaged him telling I wanted him to do some tutorial on expressions - a WINK one - easy to download and navigate - 1 Megabyte or perhaps 2 Megabytes. No - he has not got the time he is telling me! I believe he has to take some hours to tell us something about the goodies he has programmed... just a little while - some coffee break perhaps...
  4. And here an image showing the bitmaps used in the material, the grid in the modeling window with the material applied and a render in the choreography.
  5. The normals are they pointing upwards? Select/Group and then SHIFT+1 to see and hide the normals Right click the group to choose: Flip Normals Here is grass_test01.prj functioning! And I have not used any color to the grass - just two bitmaps.... grass_test01.zip
  6. Just beautiful! Fantastic! Just a little sound and the animated worlds are coming to life - born also into the world of sounds... I like the JellyBall best - blupping - it is the simpliest - only waiting for some lipsynched talk between the two - a conversation on the seabottom - that will be skyhigh! Catball - says whoop and quirk - giving the ball and cat sound expressions not only moving expressions - I miss a little contact with the public - eye contact - the cat looking at us trying to get our understanding - struggling with the ball. Marlene D'Eeeektrick dancing it is some sort of intro? - I waiting for more - is it Chopin playing? I hope everybody else will discover that the world of sound is a necessary complement to bring the world of motions to life... All newborns - they are 1. breathing - 2. moving - 3. sounding the same with animations coming to life I believe... So congratulations bringing in a little sound!
  7. Tornado thanks for uploading the Tornado Project. Perhaps I will make a WINK tutorial on it - if OdinsEye2k - has no objections - or perhaps someone else are willing? I believe you can use this project to regulate the rotation speed of a propeller using a Pose Percentage., someone willing to have a try and hopefully making a WINK on it... OdinsEye2k has a tutorial on the Tornado. Here it is: http://www.prism.gatech.edu/~gtg724n/math.html And here an excerpt: Tornado A fun use of the cosine-sine functions for circular motion can be shown with this tornado example. The first thing to do is to take a simple object (say a sphere from the CD) and apply a new Percentage Pose called "radius." After the pose is created, right-click under the User Properties for the model and change the settings of radius so that it has a fuller range (like 10,000). The radius of the spiral is now an animatible property. In a new action or choreography, add the model and then move it slightly and tweak the radius property. This will initialize all of the channels you need to pick up for use in the expression. Go to the properties of the model bone and right-click on X, then edit the expression. Click in the f(x) box and then click the channel that was created under user properties. This should put something like ..|..|..|User Properties.Radius into your formula. Add the following to the Expression: *Cos(10*GetTime()). This should cause the sphere to oscillate back and forth in the X direction. Now do the same for the Z direction, only using Sin instead of Cos. Now the sphere will be moving in a circle. To complete the tornado effect, you can animate both the Y position and the radius with time. Now to a little of the math behind these expressions: ...................................... Opening the Project file you can see how it is done:
  8. Yes I have read it! I trust on you - it will be a prime one - I believe! http://www.utm.edu/research/primes/
  9. Thanks a lot contributing a bit to the Expressions magics! I hope you can do a little example with a Pose Percentage slider so we can see for ourselves how you do it... Perhaps I can do some WINK tutorial on it or you? It would be nice to have an example to understand a little better... You are writing: In a new action or choreography, add the model and then move it slightly and tweak the radius property. This will initialize all of the channels you need to pick up for use in the expression. This I am curious about - having tweaked a bit - you can get every value? because I am getting those Syntax Errors trying to insert values/variables/propertys... Pos = Pos + speed*time This is not illegal in other programming languages! I think the ones having programmed expressions have to give us some nice examples too! Hope you will come up with something - an example with Pose Percentage sliders!
  10. I will make it a little easier for you!
  11. The housing question - what can it be about? Have a guess!
  12. The tutorial on using a photo to make/fake a room is made: http://www.hash.com/forums/index.php?showtopic=14419 Perhaps as the really expert you can add the formula for the Focal Length and a little more.
  13. So I have to do it! or someone else? Volunteers!!!! step forward!!!
  14. That is a big lot of difference between a WINK tutorial and a video tutorial. The WINK one is so much faster and easier to do - and also to download and navigate. Download free - http://www.debugmode.com/wink/ - install and start WINK - choose make a new tutorial - click on A:M to decide what area to capture - start making the room with the Front Projection and Rotoscope in A:M - press the Pause-key to get the Screen Captures. When ready - write some text to describe what to do in A:M - Render as Flash. ZIP it and upload it that is all. You can use about 20 scrren captures with million of colors and it will be under 1 MB. Using a Palette for 256 colors you can make 70 screen captures and will be under 1 MB. Hope on you doing it!
  15. I really like this - not only noticing the lipsync - making the animation coming alive - making it believable... And I think this is a really useful example - so simple and yet so useful. Most people have some photo of a room and then inserting some figures in it and hopefully making a little lipsync - and the story telling has begun - not having to model the room and all in it. Why not make a WINK tutorial on this? I do not believe everyone knows where to find the Front Projection Target and how to use it with a Rotoscope in the Choreography... Hope you will do this tutorial - I have already done so many... And I like it - not only for its usefulness... also the kids and animation and lipsync - really nice... hope on more! Why not tell a little longer story... kids always gives you some stories to tell... and if you do not have kids... you have always been a kid yourself.. having a lot of stories to tell...
  16. Perhaps this can be something useful. I have not got time to try to understand it... But there are some posesliders and expressions for a cloud and especially for a lightningBolt: http://www.members.optusnet.com.au/~s_bruc.../downloads.html OdinsEye has also done some things with expressions and he is also talking about using a property values for pose sliders - perhaps it can solve something with a propeller? http://www.prism.gatech.edu/~gtg724n/math.html TORNADO A fun use of the cosine-sine functions for circular motion can be shown with this tornado example. The first thing to do is to take a simple object (say a sphere from the CD) and apply a new Percentage Pose called "radius." After the pose is created, right-click under the User Properties for the model and change the settings of radius so that it has a fuller range (like 10,000). The radius of the spiral is now an animatible property. In a new action or choreography, add the model and then move it slightly and tweak the radius property. This will initialize all of the channels you need to pick up for use in the expression. Go to the properties of the model bone and right-click on X, then edit the expression. Click in the f(x) box and then click the channel that was created under user properties. This should put something like ..|..|..|User Properties.Radius into your formula. Add the following to the Expression: *Cos(10*GetTime()).
  17. The sketch is so good - you can really draw... And what are you trying to say? An alien seeing the train pass... or is it a human? seeing the train pass... Your model I think is too much alien... I am fed up of all those marsians... seen too many... well a marsian is an alien... seeing things - the outside - from his or her inside... I believe this character ought to be more human... letting the public identify themselves a bit moore... a human... juist a little bit mixed up... with an alien... an alien touch... that is what I believe your sketch is trying to catch!
  18. Thanks a lot for all advices... I have not got the time... just now.... perhaps some other day... but I think he is alright... a little lipsynced - Huh - that is what I am missing most. But we can do it to a cooperate project, rago? Here is the project with the model and you are free to do some modifications... before 1 of june... and WE have passed the ball... I will give you free hands... pass_the_ball.zip
  19. Thanks for the comments NancyGormezano and John Bigboote! The comments made me do some small modifications and here it is again. Having put it through the mill seven times - but do not want to make an unhealthy white flour so still a bit grainy. http://www.newstarget.com/002700.html So I like the nose - showing this is an 3D faked artifact - a doll of CPs, splines and patches. And I do not want to do something to the background - this doll is in the 3D desert - doing his tricks - just the way Jesus, Muhammed and Buddha once did it. Well you do not believe me? Better test it yourself - by meditating a bit - sitting on your ass... twentyone minutes per day and it will keep the doctor away... Still not believing me... Well then I cannot help! passtheball_seven.mov
  20. I do not believe you can do everything in A:M why not photoshoppng a bit - reducing the details - with some filters... Here just a try.
  21. Passing the Ball But missing it... Just trying to make some fun... with a ball but missing it having too few CPs in the nose! passtheball.mov
  22. Thanks a lot! And here the result. roses04.mov
  23. And here is the movie - and the background - the layer with the avi-file that will not repeat! roses01.mov
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