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Everything posted by Kamikaze
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Oh Well, it started out fine on the 1st frame and the second frame went back to its old shenanigans .. I doubt what Ive got would fit well with what others are doing ..so it won't be a great loss .......
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Thats cool ..love the cigar box guitar ...building a couple myself.. Mike C
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Robcat..thanks for the offer to take a look ...Ive experimented a bit more and found out that with multipass on the particle dont work as they should ..things look OK if I just set things to Final .......... will it be OK to do it with no multipass?
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Well Im having all sorts of troubles with the particle/sprite/hair system ..... seems a lot of it happened when I first tried baking ....so I went and set things back to where it was before and unbaked but now all things using hair system are odd ... colors off of just not working, for instance the flowers next to the buildings , use to render just fine now they wont, very frustrated ..... and running out of time ..... will be out of town next week (vacation with the wife and no puters allowed)
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I love this thread..... and Johnl3d=TG, that was a cool looking mat effect .........
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I think your suppose to render out a small avi with the sound included then send them the rendered frames and a wav or maybe an mp3 file of the audio...Ok lets see just how bad my memory is.........
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First thing I did when I got the RW Chor was load it and save the project file , and the files after baking where where the prj. file was save but the pai and par files were there and AM was saying they could not be found...that is, some of them.... the ones AM could not find had no size, containing no information I guess so AM reported them as missing ..thats all I can come up with..... Mike C
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I baked my particles and it didn't set my group prop. to on and when I reloaded the project later AM claimed files were missing....the files were where they were suppose to be but their sizes were 0mb .... I may just have to let this project render out while Im on vacation for a week and hope it all renders out ..... Mike C
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I have sprite smoke and hair sys , just noticed the other day that those have a property for bake particle and when turned on they go through a process of baking too....so not sure why the Chor has one, unless it also has to be run after you turn on the individual bake particles ....1hr 30 is an awful long time,, If I render a number of frames and stop and then later restart where I left off ...will that effect how the particle sys look in final composite ..... Mike C
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Im doing just a single frame in stereo to check the particle render with your included pres..... I still have some more work to do from the tests so far I had my first blue screen crash under windows that Ive had in nearly a decade .. while working with particle baking ...... I had to laugh ... brung back bad old memories..... I guess I need to see if there is a help file or tutorial when it comes to baking particles. the tech Ref has nothing .....
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Looks like it will take 1 hr 30 min plus per frame to render ..... its a short skit ,about 1700 frames ... Im now hoping that the bake particles is to make sure particles blend together if one has to stop renders and restart at last frame, I will need to split up the rendering I wont be able to do it on one render. Mike C test render one frame, Oops ! at 85 % Box saying "encountered an improper argument" !
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Not sure what the step render is.......and its settings Well after doing all that waiting on baking particles ..... when I render it still shows computing dynamics .... I thought the purpose or one of them was that all the particle processing would be done....unless Im not doing something correct, which is always possible .. if render Parti. hair is not selected it doesnt render.. Humm Mike
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Will make a test .....not sure what the stereo question was....my memory = bad
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Ok now that I have particles baked .....what do I do from here ...I am ready to render ..I think ....do I need draw particles on in render even tho I have baked? does the render automatically know I have backed them and knows where to find the file made when baking? Thanks, Mike C
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playing with the global axis setting for material
Kamikaze replied to johnl3d's topic in Tinkering Gnome's Workshop
Now that's freaky ....for a Friday.. Mike C -
Robcat .....Thanks "again" for the help ..... Im going ta give it another go tonight .... MarkW... I'll be sure to save the backing for last .... and your right I did not have the particle on ..... I never would have thought .... I'l make note of all you have mentioned. Thanks again ... Mike C
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Houston Im having a problem ....I select all the keyframes in the PWS and hover over the handle , it shows the one arrow going in the direction of stretching out the animation but it wont move in either direction. and bake particles is not selectable ,greyed out, I clicked on unbake sense it was selectable but nothing seemed to happen .....Ive never knowingly selected, back partices... Any ideas? Mike C
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Robcat...Ooo..good to know....
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Well, that first tease was leaving me wanting more .......Hope my simple but skit won't cause the project any let down...smile...
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Wow a lot of info .....Robcat.... Ill make sure to do it under a new save .....Rodney, thats all new to me and I'll sure look up the set by step process of patch image and the others..wonder if that could be a safer option(s).......... Thanks Guys Mike C
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If I want to slow down an project/animation that is running to fast ...is it as simple as going to the PWS and selecting all the keyframes and stretching them out? Im just about ready to render out my RW contribution but it is all happening a tad fast to me , I rendered out and avi to check the feel and look and it all seems in order (yet very simple animation) , just too fast .... Thanks, Mike C
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found an old project file for Rodney
Kamikaze replied to johnl3d's topic in Tinkering Gnome's Workshop
Now that made me sMiLe ! -
*Fuchur* hey thanks for the heads up ''''''and tut Mike C
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That is neat..where can one find tutorials of the new features in 17? Mike C
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I worked last night on getting things as requested, some success....Im having a blast regardless .......I 'll have to do more research on backing particles and pre rendering? the cloth sim ...I have both in there.... I do appreciate all the guidance .. Mike C