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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. Are there one-eyed cyclopses in the background of the Bayer commercial?
  2. I don't think Martin was against professionals using A:M in money-making projects. He was against people ranting that their career was being ruined because A:M lacked some feature that wasn't part of A:M's intended purpose and existed only in much more expensive software. I'm sure he got tired of that. I just looked up MODO. It looks good. For $1000+ it damn well should.
  3. There's an option to snap a whole mesh to a surface, also. You could lathe, then snap that to the Prop. I think.
  4. Wonderful work! I didn't know there was a pill for that!
  5. No, that's OK, you're paid up!
  6. Turn this "Attached" Property OFF. I think that will fix it. That got the cloth simulating for me.
  7. If you get stuck and want to send me a version with just the essentials, I'll take a look at it.
  8. First try a save and reload. Also, check that your simulation range (by default this is the chor length) isn't zero.
  9. Suggestion... the characters with dark forms like the witch and cat need something not so dark behind them so we can see what they are doing. They are fading into the background too much here.
  10. I cranked my 2.4GHz Q6600 to 3.0GHz and got V15 9:53 or 6.07 frames per hour V16 4:45 or 12.63 frames per hour V17 4:05 or 14.69 frames per hour so... V16 is slightly more than twice as fast as v15, it is about 108% faster. V17 is quite a bit more than twice as fast as v15, it is 142% faster. That is on this benchmark. I've had other scenes where the improvement wasn't quite so much.
  11. Just curious.... What file formats does a CNC machine take?
  12. Try the PLY export and reimport to increase the subdivisions, then export to STL. PLY is included in A:M
  13. Paul, before you release it to the masses, you might try a test with three people. Give them the "rules", have them each do a one or two second bit, and see if what you get back can be properly linked together.
  14. Quick solution... drag Group 1 and Group 2 to the top of the Groups folder
  15. It's a problem of "units" and the difference between frames/minute and minutes/frame. "speed" is generally thought of in units/time like miles/hour and not hours/mile. So if Car A is going 100 miles per hour and Car B is going 101 miles per hour, then Car B is going 101% of the speed of Car A and we can say Car B is gong 1% faster than Car A. If Car A is going 100 miles per hour and Car B is going 200 miles per hour miles per hour, then Car B is going 200% of the speed of Car A and we say Car B is going 100% faster than Car A. Somewhat confusingly, 100% faster means twice the speed. Is Car A going 100% slower than Car B? No, that would be motionless. We might say Car A is going 50% slower since it is moving half the speed of Car B, but "50% slower" isn't as intuitively meaningful as "X percent faster" is. But if A:M v15 did 6 frames per minute and V17 does 14.5 frames per minute we can accurately say that V17, which produces frames at 240% of the speed of v15, is 140% faster than v15.
  16. Hey, that's a wonderful first project! I enjoyed watching that very much. Welcome back to the Forum!
  17. Good news, it's actually better than that. With V15j+ you were getting about 6 frames per hour, with V17b you are getting about 14.5 frames per hour 2.4 x as many frames or... 140% faster!
  18. They're still in the Materials folder in the PWS but are they on the model? My first guess is that you saved your PRJ after making the materials but not after dropping them on the model.
  19. robcat2075

    Tying knots

    Hey, Serg, I have a Windows question... Are you running a Windows that is "localized" in Russian and if it is, do the menus in A:M show up in Russian?
  20. robcat2075

    Tying knots

    Fun! What's it for?
  21. Haha. I costs me 5,50 USD for me to get downtown, which takes about 15 minutes I feel lucky then. In Dallas it's $4 for the day.
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