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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. And Happy Birthday for the second time. Thanks for your many problems solved over the last year and may you solve many more!
  2. I saw a demo for a "deformer" plugin for another program and thought, "A:M can already do that..." wormH.mov
  3. The manual gets installed in the hxt>TSM2>Manuals folder Possibly you have accidentally deleted an important bone. Is the "body" bone still there?
  4. Cool hand! Some moisturizer will fix that.
  5. Looks like Steffen found it. Yay!
  6. The hazier lighting on the first seems more in tune with the apparently overcast sky we see in the background.
  7. If it's something that fails the same way every time, that sounds like something to put into AMReports http://www.hash.com/reports"" target="_blank">http://www.hash.com/reports If you haven't been reporting already, Jason can set you up with a password.
  8. I like the second one much more. We might wonder where all the light on the go-kart comes from but not worry about it too much because it looks better. Are all 3 vehicles CG? On my monitor The van and VW are slightly too dark in the first and the Cart is nearly invisible but in the second the cart looks great while the VW and van might be a hair too bright.
  9. To keep a model stationary from, say, 1:00 to 2:00 you need to key frame it in the same spot at both 1:00 and 2:00, and the keys need to be "zero-sloped" so that no spline interpolation is happening between them. Take a look at my "Keyframing Basics" video, found in tutorials link i my signature, for more about keyframing.
  10. I gave it a try in both v16 and v17 on my PC and it sailed right through. See if you can get a mac user to try. Maybe it's mac specific. Yes. That's a major reason Baking was introduced. You can try, but it's likely the particles will get confused.
  11. Last night I spent two hours pushing CPs around in a new Pose, then i saved my model again. Then I noticed I hadn't been working in a Pose window, I had been moving the CPs in the model window! There's no amount of pressing "undo" that would save that situation. Fortunately I always save in incrementally numbered versions with brief descriptions of what was just done so it was easy to go back to the last version of the model before I made that ghastly error. I rarely need to go back to my old versions but about two or three times a year I'll do something spectacularly bad like that and I'm glad they are there.
  12. Keep on going! You're an inspiration.
  13. Welcome to A:M... ZAM!
  14. That's very multi-tasking of you.
  15. Decals/maps are certainly more intuitive for displacement and bump mapping but you can do elaborate displacement things with materials http://thisisonlya.blogspot.com/2010/04/tank-treads.html http://thisisonlya.blogspot.com/2010/03/dino-skin.html
  16. That is almost Dali-esque! Mark is right, you do get better with each outing and I enjoyed watching that. There are some "layout" changes that could make it clearer for the viewer, but if the client is pleased... we're pleased!
  17. Cool! I have no idea why the regular decal didn't work. I would love to go sit on that beach.
  18. "Security Guard Red" is noted by fan boys for the trouble it gives NTSC. Also, early MPEG encoders for DVD had a built in flaw when dealing with strong reds. Your show is looking good!
  19. If your image can tile successfully, you can select the mesh>>Add Image and a copy will be applied to each patch. If the image is not oriented correctly on any patch you can select the patch(es)>>Rotate Images until they are oriented correctly.
  20. Here's an introductory video with no sense of humor, but may be helpful none-the-less... http://www.hash.com/forums/index.php?s=&am...st&p=358113
  21. Also... are those decals applied with a plugin like "bitmap Plus"? Make sure "Plugin Shaders" is ON.
  22. Crazy idea that makes no sense... ...render a frame in Shaded mode and make sure "show decals" is on, then render a frame in "Final" and see if the decals come back.
  23. Perhaps someone could post a screen capture of the ideal settings?
  24. Are those palm branches decals also?
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