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Hash, Inc. - Animation:Master

robcat2075

Hash Fellow
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Everything posted by robcat2075

  1. I am baffled by that.
  2. I'm looking at it now but I don't see Winona Toon in the Chor window even though she is in the PWS
  3. A few codecs may not work well for that but most will. If one doesn't, converting to targas is a fall back option.
  4. 13. It's still the only usable spline-modeling animation program on the planet.
  5. I like the idea that old topics can come back rather than being locked.
  6. How long an audio clip are you proposing?
  7. 11. You like seeing those two aliens boxing while A:M is rendering.
  8. Laptop graphics have been a problem for people in the past. The intel chips may be a bit of an oddball. Since they have been putting AMD or NVidia chips in laptops people have been having more success.
  9. It must be a creeping problem... I was using a beta version of v17f and it had both missing.
  10. Every year they sort of wrestle with when does it stop being a live action film and when does it start being an animated feature?
  11. We always ask "have you updated your graphics card drivers?" And what sort of a graphics card does that laptop have? I have occasionally run V11.1 on my Win7 computer with NVidia graphics without any noticeable problem.
  12. Try turning off "aero" in your windows settings, or in your compatibility settings try turning off "desktop composite" (?)
  13. There are a few real-life photos of comparably-sized ships in water on this page. They might serve as reference. pirate ships
  14. I think the waves need to be smaller in relation to the size of the ship. That comparison is making the ship look small. And I think it would need to rock slower.
  15. I don't see anything?
  16. Toon rendering generally doesn't need many lights in the scene. Typically one. Fewer lights save render time.
  17. To keep a bone in place for a stretch of time it needs to be keyframed to the same location and rotation both at the start of that time and the end of that time. Copy the first key and paste it to make the second one and they will be identical. AND... the "interpolation" between those two keys needs to be flat. Setting the two keys to "zero-slope" will do that. There's a video on "keyframing basics" in the screencam tuts link in my signature that talks about this.
  18. Thanks all. I was wondering if there were some advanced light reflection options that could be turned off and such. I'll experiment. -SB If you post a result you get that you don't like, that would be a starting point for discussion.
  19. Hey, Stian, is it OK if I use one of your AO renders for a tut on A:M rendering? "Yes," you say? Great! Thanks!
  20. One of our Mac users notes that A:M on the Mac works well, but you have to give each button press a moment to register. I recommend you go with an annual license so you can always be updated. The never-ending license does not include perpetual updates.
  21. I believe Hash still has an educational license package that may be advantageous to you. Contact Hash directly for what the details are on that. Without knowing more about the crashes it's hard to say what the problem might be. Crashes are exceedingly rare for me, but I'm on a computer that only i use and that i know has the appropriate updates. A classroom computer that many people have an opportunity to modify (unawares even) is a trickier situation. Random crashes for no apparent reason tend to be a problem with graphics card drivers.
  22. Looks like a section of the menu is hidden. "Remove Decals" is missing too. I've made an AMReport for it... http://www.hash.com/reports/view.php?id=6306
  23. I think you really have to test it on a per scene basis and find what suits your taste. For example a Hanna-Barbera look might need very thick lines and no shading. Anime might have thin lines and some level of shadowing visible. Render time itself won't vary much because of different toon settings.
  24. I'll note that the Next/Last Keyframe buttons will take you directly to exact keyframes.
  25. I presume you are just talking about what the wrist has to do for those two poses? Since it's all about the the same bone rotating and about two extremes at opposite ends of the motion range, i would say put them in the same smartskin. Now you have two completely different answers! Multiple Smartskin keys work best when they are evenly spaced, for example at -90, 0, 90 or -80, -40, 0, 40, 80 The fewer keys you can get away with, the better.
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