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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. Try updates that say they are installing v14.
  2. Welcome to A:M! Temporarily, you can drag the Simbiont plugin from the "Textures" folder in your AM directory to anywhere else to prevent AM from trying to load it. I forget what the problem is with that. It's not an immediately essential plugin. If you have v16 you downloaded an installer at some point, right?
  3. I believe there are two successive years of OZ CDs with slightly different images on them. I think the first one will run v14 and the second would run v15?
  4. I'd suggest a contest without a sound clip. Give a topic and give a running time limit of 10 seconds
  5. If the wavy spline problem is the one I am familiar with, I think that is fixed in v17
  6. For most of the entrants, it was too long.
  7. 20 seconds is very, very, very, very long.
  8. I am baffled by that.
  9. I'm looking at it now but I don't see Winona Toon in the Chor window even though she is in the PWS
  10. A few codecs may not work well for that but most will. If one doesn't, converting to targas is a fall back option.
  11. 13. It's still the only usable spline-modeling animation program on the planet.
  12. I like the idea that old topics can come back rather than being locked.
  13. How long an audio clip are you proposing?
  14. 11. You like seeing those two aliens boxing while A:M is rendering.
  15. Laptop graphics have been a problem for people in the past. The intel chips may be a bit of an oddball. Since they have been putting AMD or NVidia chips in laptops people have been having more success.
  16. It must be a creeping problem... I was using a beta version of v17f and it had both missing.
  17. Every year they sort of wrestle with when does it stop being a live action film and when does it start being an animated feature?
  18. We always ask "have you updated your graphics card drivers?" And what sort of a graphics card does that laptop have? I have occasionally run V11.1 on my Win7 computer with NVidia graphics without any noticeable problem.
  19. Try turning off "aero" in your windows settings, or in your compatibility settings try turning off "desktop composite" (?)
  20. There are a few real-life photos of comparably-sized ships in water on this page. They might serve as reference. pirate ships
  21. I think the waves need to be smaller in relation to the size of the ship. That comparison is making the ship look small. And I think it would need to rock slower.
  22. I don't see anything?
  23. Toon rendering generally doesn't need many lights in the scene. Typically one. Fewer lights save render time.
  24. To keep a bone in place for a stretch of time it needs to be keyframed to the same location and rotation both at the start of that time and the end of that time. Copy the first key and paste it to make the second one and they will be identical. AND... the "interpolation" between those two keys needs to be flat. Setting the two keys to "zero-slope" will do that. There's a video on "keyframing basics" in the screencam tuts link in my signature that talks about this.
  25. Thanks all. I was wondering if there were some advanced light reflection options that could be turned off and such. I'll experiment. -SB If you post a result you get that you don't like, that would be a starting point for discussion.
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