sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. The TreeeZ wizard is accessed by the right-click menu in an Action RMB>Plugins>Wizards>Treeez Holmes has a tut in this post: https://forums.hash.com/topic/30938-modeling-treez-tutorial/#comment-259027
  2. So... this converts the circular motion of the inner gear into linear motion by the middle color chip. But what is the "time" element?
  3. That animation is a bit... RUFF!
  4. All the kids will be doing it!
  5. Chapter 21 Break and Continue Break and Continue give you ways to bypass instructions in a loop When break is encountered the program skips to the end of the loop and regards the loops as finished Exercise: copy your Week 10 X-maker program code to a new project and modify it with break so that it only prints a maximum of 10 Xs Example output Making Xs! How many Xs do you want? 6 XXXXXX How many Xs do you want? 2 XX How many Xs do you want? 25 XXXXXXXXXX How many Xs do you want? 57 XXXXXXXXXX How many Xs do you want? 0 I'm done! When continue is encountered, execution skips to the end of the loop, but then returns to the start of the loop and continues iterating the loop as before. Exercise: Write a program that prints out a range of numbers and after each one prints "is not a multiple of 3"... unless the number IS a multiple of 3, for which it prints nothing after the number. Use continue to skip the that message. Hint: This program probably makes some use of the modulo operation (%). sample output: Multiple of Three? 1 is not a multiple of 3. 2 is not a multiple of 3. 3 4 is not a multiple of 3. 5 is not a multiple of 3. 6 7 is not a multiple of 3. 8 is not a multiple of 3. 9 10 is not a multiple of 3. 11 is not a multiple of 3. 12 13 is not a multiple of 3. 14 is not a multiple of 3. 15 16 is not a multiple of 3. 17 is not a multiple of 3. 18 19 is not a multiple of 3. @Roger @Shelton @Rodney
  6. William Hennes @willaim is so busy doing cool things with A:M that he never gets around to posting it here, so I'm posting it for him! "Replacement" animation is a variation of stop-mo where, instead re-posing a clay or rigged model, pre-sculpted portions are swapped out for each exposure to create movement. head_animation.mp4
  7. Interesting problem. I believe the model's "Diffuse FallOff" was set high. Try a value from 100-200
  8. He's bringing us Winter too soon!
  9. Tom Scott, the YouTuber so nice they gave him first names twice, has a lucid discussion of the precision problem of floating point numbers on binary computers. @Rodney @Roger @Shelton
  10. hmmm... sounds like a @Jason Simonds matter. Possibly you've upgraded element of your computer?
  11. That is a scary creature!
  12. Lesson 20 For Loops Do this for your assignment: Make a program that will prompt the use for a number from 0 to 60 and print out a row of that many Xs. If the entered number is 0 the program exits. Sample run: Rows of Xs! How many Xs do you want? 8 XXXXXXXX How many Xs do you want? 13 XXXXXXXXXXXXX How many Xs do you want? 0 We're done! This project uses both "for loop" and your recently acquired "do while" skills. Hint: First write and test a for loop that prints out a row of n Xs. @Roger @Rodney @Shelton
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  13. And you're on a Mac? How about "DialogFreeze004 external JPG MAT MDL ACT CHO.prj"
  14. Long time A:M user William Hennes @willaim is so busy with A:M that he never gets around to showing the cool stuff he does with it... so I'm posting it! Oct 15, 2022 Dwarf Head modeled in A:M, 3D printed in resin. For his "dragons of winter" project.
  15. 10 episodes! I had no idea you had put that much together. I have no knowledge of Minecraft so I can't begin to imagine what is involved in making all that. But somehow you've made a TV series in a game? I had missed your update on June 5, The A:M part looks promising too.
  16. John, try setting Color Method>Additive Color to OFF
  17. That's weird . The color of the sprite shows up in the reflection but not on the sprite itself. When I try it I get white-only in real time, full color in a progressive render, and white sprites with color reflections in a full render. This may become a bug report.
  18. Happy early Halloween, John!
  19. I thought I'd get a full color Eddie after the effect but it didn't work out... CloudEddieC000.mp4
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  20. Thanks, Malo! I meant to delete "Delete.prj". D'oh! Interesting. For me, missing images and materials will still get a dialog opened without a freeze, but missing models, actions and chors will get a freeze.
  21. vaseX.mdl should be a valid model. It was empty?
  22. @Phil What version of Windows are you on and what graphics do you have? thanks!
  23. Thanks, Phil! Are you saying that it opened a dialog to find the mdl but still froze?
  24. Can no one test this?
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