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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. Windows 10 is probably hopeless for CD versions of A:M post #26 in this thread has the work-around for Windows before 10 and a link to a possibility for Windows 10 But how is it that you can not load a v13 model in current versions? That should work. Can you tell us more?
  2. Yeah. Try baking dynamics. Baking would be required if you were to use NetRender.
  3. I don't think A:M users really care. For example, when I released the Blender-to-MDL addon, a couple of wows were voiced, and then everyone promptly forgot all about it. I think that is very cool but I don't know enough about Blender to even try it. Can you be engaged to create other A:M things?
  4. The ice-cream might be more ice-creamerly! (one image made in A:M by me... other made and rendered in modo.) But is that something you can only have in polygons?
  5. I've found that the bigger things are, the better they settle to the ground.
  6. I don't see what it would get us. Would the spheres be more spherical? Would the purples be more purple? Would the characters be more charactery? I don't see how.
  7. Thanks, guys! This is the first time I've made sound effects myself. I actually did a nearly complete pass with sound effects I pulled off the internet, but I didn't want to steal a recording for the music. After I did that with my cornet and my cello i started thinking about other things I might create myself and eventually replaced all the borrowed sounds with my own They aren't always as good as the internet versions but i enjoyed doing them.
  8. That looks promising and interesting, although they don't have it down to spline economy.. (Rodney, Your first link is "page not found". I didn't know what it was supposed to be to fix it)
  9. Everyone should download that just to see the "smile" pose!
  10. Amusing none-the-less!
  11. What was the "tweet"?
  12. I wish I knew enough about that stuff to know enough about that stuff.
  13. Fifty years ago I saw "2001" and spent the next three years in our basement making cardboard spaceships with robot arms. This is my space pod movie, now with music and sound effects...
  14. Found it. Here is Yves' archived site... https://web.archive.org/web/20141120164546/http://www.ypoart.com/index.html
  15. If you say Yves name three times he will appear. If you can recall the URL for Yves website it could be found on the Wayback Machine
  16. As I see it... you knew the thing was going to have corners when you started...
  17. There is also .AI import. If you have a program that can make shape in vector art and export it as a .AI file that would be the way to go. I realize your original question was how to add a bevel after the shape has been made but I still think that will be the least attractive result and I'm not sure it's faster.
  18. Moving again? Well, don't disappear like the trombone forum did. It's been AWOL for a month now.
  19. Hi Bill, here is an approach using lathing... clip4202BeveledBracket.mp4
  20. I contacted Tore privately to explain why I wished he would not make this sort of feature request. I feel there is already a solution that works just as well. I explained that Steffen is a limited resource and that I don't want to flood him with requests to fix things that already have solutions. I wish there were more programmers for A:M but there aren't and I appreciate the enormous work Steffen has done for us even though i don't get everything i ask for. None-the-less, Tore can still make the feature request. It's on AMReports right now.
  21. I don't know the background of it. I suppose one way to make it consistent is to eliminate method 1 entirely.
  22. Method 1 is only for the Model window. Method 2 is there so you can still apply a decal in a Pose or Action. It is the only way for Poses and Actions.
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