-
Posts
28,119 -
Joined
-
Last visited
-
Days Won
375
Content Type
Profiles
Forums
Events
Everything posted by robcat2075
-
Getting Nice Wacom Tablet Performance in Windows 10
robcat2075 replied to williamgaylord's topic in Animation:Master
Thanks for the tips, William! -
Windows 10 is probably hopeless for CD versions of A:M post #26 in this thread has the work-around for Windows before 10 and a link to a possibility for Windows 10 But how is it that you can not load a v13 model in current versions? That should work. Can you tell us more?
- 12 replies
-
Yeah. Try baking dynamics. Baking would be required if you were to use NetRender.
-
I don't think A:M users really care. For example, when I released the Blender-to-MDL addon, a couple of wows were voiced, and then everyone promptly forgot all about it. I think that is very cool but I don't know enough about Blender to even try it. Can you be engaged to create other A:M things?
-
The ice-cream might be more ice-creamerly! (one image made in A:M by me... other made and rendered in modo.) But is that something you can only have in polygons?
-
I've found that the bigger things are, the better they settle to the ground.
-
I don't see what it would get us. Would the spheres be more spherical? Would the purples be more purple? Would the characters be more charactery? I don't see how.
-
Bullet Physics No-Go on Mac Version? [FIXED]
robcat2075 replied to largento's topic in Animation:Master
Hooray! -
Thanks, guys! This is the first time I've made sound effects myself. I actually did a nearly complete pass with sound effects I pulled off the internet, but I didn't want to steal a recording for the music. After I did that with my cornet and my cello i started thinking about other things I might create myself and eventually replaced all the borrowed sounds with my own They aren't always as good as the internet versions but i enjoyed doing them.
-
That looks promising and interesting, although they don't have it down to spline economy.. (Rodney, Your first link is "page not found". I didn't know what it was supposed to be to fix it)
-
A character I started working on yesterday
robcat2075 replied to jirard's topic in Work In Progress / Sweatbox
Everyone should download that just to see the "smile" pose! -
Amusing none-the-less!
-
What was the "tweet"?
-
A character I started working on yesterday
robcat2075 replied to jirard's topic in Work In Progress / Sweatbox
that's a great face! -
I wish I knew enough about that stuff to know enough about that stuff.
-
Fifty years ago I saw "2001" and spent the next three years in our basement making cardboard spaceships with robot arms. This is my space pod movie, now with music and sound effects...
-
Found it. Here is Yves' archived site... https://web.archive.org/web/20141120164546/http://www.ypoart.com/index.html
-
If you say Yves name three times he will appear. If you can recall the URL for Yves website it could be found on the Wayback Machine
-
As I see it... you knew the thing was going to have corners when you started...
-
There is also .AI import. If you have a program that can make shape in vector art and export it as a .AI file that would be the way to go. I realize your original question was how to add a bevel after the shape has been made but I still think that will be the least attractive result and I'm not sure it's faster.
-
Moving again? Well, don't disappear like the trombone forum did. It's been AWOL for a month now.
-
-
I contacted Tore privately to explain why I wished he would not make this sort of feature request. I feel there is already a solution that works just as well. I explained that Steffen is a limited resource and that I don't want to flood him with requests to fix things that already have solutions. I wish there were more programmers for A:M but there aren't and I appreciate the enormous work Steffen has done for us even though i don't get everything i ask for. None-the-less, Tore can still make the feature request. It's on AMReports right now.
-
I don't know the background of it. I suppose one way to make it consistent is to eliminate method 1 entirely.
-
Method 1 is only for the Model window. Method 2 is there so you can still apply a decal in a Pose or Action. It is the only way for Poses and Actions.