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Hash, Inc. - Animation:Master

agep

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Everything posted by agep

  1. Thanks Colin I have tried out a new render, but i'm still not satisfied (have the feeling of this being a never ending project... it will end pretty soon i promise ). New in this render is; *Colins carpaint is almost untouched (decreased the amplitude to 25, but should probably be less to avoid the "dots") *Yves skylight dome (8) instead of spotlights *Added a light in the dashboard BUT: *The car still looks like a toy *The rims looks like porcelain *Could probably use a better lightsetup (settings on the dome)? If anyone could give me some tips about the mentioned problems or have any other tips related I would be glad to hear additional information: The car: *15.598 patches The render: *2048x800 *9 passes *2 hours to render
  2. I like him.. Good work. Will there be many characters in your short? How about telling us a bit about the story?
  3. Thanks Ken hmmm. I did my first toonrender ever, and I think the resault became a bit cool.. I did't adjust any settings, this was just for fun/testing! *have now played a bit with the settings. updated the image
  4. I have been updating the car a bit. added a rubbersealer in the doorway, added a refill cap, logo on the hood, one interiorlight, fixed some materials on the steering wheel and exhaust pipes. updated the movie: the movie (.mov)
  5. The mach 5 looks very nice.. like the overall dynamic shape, its very smooth Also like the rear end.. The paint is might a bit bright though (atleast on my monitor).. Keep up the good work
  6. What??? are all the details splines???? If so, that must have been a big amount of work?!? Looks very nice
  7. Sorry for late response (have been on a holiday). Anyway... thanks for the replies. here you will find colins carpaint http://www.hash.com/forums/index.php?showt...=15&hl=carpaint (It is a bit different on my McLaren though)
  8. .....hrmfff... Thanks for noticing... one more thing that I have forgotten...
  9. It looks very nice indeed! But give us a highres
  10. and a screencapture: *edit* hmm, should I do the windshield wiper a bit thicker?
  11. ehhh... I might do not know what that is.... hrmf... The carpaint is made by Colin, and the only thing I have done with it is to flatten it down a bit (the environment map is in use, and should probably not be..).. Anyway.. have done a new render of the 360', where the camera moves a bit up so you get a better view.. Also I have added a rubber sealer around the headlights, and a windshield wiper are added. the refill cap is for the moment just a decal, but will be redone with splines.. interiorlights is also to come. THE MOVIE (7MB)
  12. I have been wondering in how to add that rubber sealer.. have been thinking of decaling it on (probably a bad way to do it).. also the backwindow have kind of a black "halftransparent" frame around it. I made a decal for that but the decal gets affected by the glassmaterial. any idea?
  13. the mirrors are actually not a part of the body... but I see your point.. thanks... I'll look at it here are a few ref photos of the car for those that are interested www.atspeedimages.com
  14. Thanks for a great tip... that i didn't think of *edit* arghh... I dont have any good reference photo to show me where the interior lights are..... need to improvise a bit then
  15. And here is a 360' of the car MclarenSmall.mov
  16. Never used CGTalk forum.... hmmm Thanks for your nice replies *blushing* I just realized that I have forgotten the windshield viper... *LOL* I don't want to drive this car at 240Mph in a rainy day for sure Here is a wire
  17. hmmm. the material on the steering wheel disappears on the finished render, but it shows in shaded mode... why?
  18. I consider myself 98% finished with the McLaren (puh...), and therefor I post it i showcase. Still to do is some playing with materials (carpaint and rims), and choreography. The paint on this following renders are colins carpaint (the enivronment map should probably not be there?!?). Ifanyone feel like helping me or have ideas withe materials and choreography I'll be happy *edit* updated the image
  19. He is so ass kicking cool!!!
  20. This is one VERY impressive piece of work. Love your dragon
  21. Thanks for the replies. Hopefully it will look better when I put it all together... hopefully Here is a shaded wireframe render of the interior:
  22. I have done a test on the interior, and I must admit that materials are not my best skill... anyway, here it is:
  23. The character you have made here gave me a VERY professional impression of your work. But 13.000 patches? I thought I was over the edge with my 10.000 patches on my McLaren... ??? Anyway, I like your work!
  24. Thanks. I still have a list of things to do on the car yet, like details on the interior, few things on the body, and a massive job on materials and decals and so on....
  25. Thanks for the comments. I appreciate them very much Its probably a stupid question, but is that the 'focal length'? And if so should I just set it to 22?
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