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Hash, Inc. - Animation:Master

DarkLimit

*A:M User*
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Everything posted by DarkLimit

  1. Nosferatu thanks alot for ur feedback......... here is a quick overview of how I created the terrian.......very simple approach 1) I used a basic grid mesh...... 2) I used a displacement map to create the humps on the mesh....... 3) I used a combonation of PERLIN, SINE, CRUMPLE, DIRT, CELLTURB Materials to achive the desired look........I wanted... trying different combonation will help you get the look u want.......this is a very powerful tool in A:M....... hope this gives you an idea.......... [attachmentid=10376][attachmentid=10377][attachmentid=10378]
  2. Thanks alot Disco Fish..... The smoke is being painted in " THE GIMP " it's just layers colors am using to get the smoke appearence and blending them into the background image / scene, very simple approach.......it's very tricky.........
  3. JohnArtbox - Thanks alot sir........ Rod - how u doing? it's been a while.........so far I have no plans on adding the towers in am going with the bare planet and explsoions and debis........ here is an update.......starting to put a few things in place.........
  4. Had some time to continue working on this scene...... I did an entirely new layout cuz the other one got a bit heavy...... this one is alot more simple and direct to the feel and look I want......... the ground is pure A:M materials....... A combanation of 6 all together..... here is a render....... ur feedback is welcomed.....
  5. I like the model u did a fine job........
  6. great job on ur progress so far.........the scene is looking very good.....am actually doing some renders like these for a video game am working on....... keep up the good work.....
  7. On the A:M CD got to : DATA / MATERIALS / GEOMETRY / Porcelain.mat this makes ur models smoothed.......
  8. Good job....... I think the top of the car, the windows and the doors could be more defined...... very inspiring... thanks for sharing...
  9. nice model.........I just think the main body could be a bit more smoothed........... keep it up..........
  10. Sweet models............I lookforward to seeing them textured......
  11. I think u did a great job..... can we see a wireframe......... thanks for sharing..........
  12. Great job nancy.......love your modeling style......... thanks for sharing...........
  13. cool character...........I like the simplicity............
  14. Good job.........they look real.......... thanks for sharing........
  15. cool very nice model................. thanks for sharing...........
  16. cool character............I like it......fun critter
  17. Very nice car bro..... I have plans to work on a car soon and I hope it looks half as good..... thanks for sharing..
  18. great image.......I like the ships and the layout......... I just think the planet looks very low res......... if ur going for that video game look then leave it....... keep up the good work..
  19. I really like ur character........his face is well done.......I look forward to more updates.. thanks for sharing.........
  20. bro...... am so impressed with your work...... totally inspiring....... I love the details on ur model....... the realness of the zipper blows my mind ......... thanks for sharing.........
  21. My computer is pretty crappy so I can't play with particles, so I can't even experiment and help you.... But ur character is cool........ the simple design lends itself to some nice animation..
  22. Hey seven this is cool stuff...... thanks for the tut.......
  23. Scottj3d - I like your shark very nicely modeled....... thanks for sharing.........
  24. Jin this is fantastic stuff... when we next talk we will discuss any errors the tut has.... thanks so much for doing this tut..
  25. Hey Den, Thanks alot for checking in on my thread am glad you like the scene been having alot of fun with it..... AM very pleased with the results of both the original coke label and the hash label... Am still playing with other labels.... thanks....
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