sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

ludo_si

Craftsman/Mentor
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Everything posted by ludo_si

  1. it is definitely to give models of the detail and the volume in
  2. it's my work for this we i work with displacement mapping
  3. it's a reflection. You can give it with a reflective spherical map or with a sphere around you model. It is not dificult to do. Your model reflect an other white model.
  4. yes its look like car paint.
  5. It is a bit inspired of ASTRO for métalique effect. I use the skin shader to acquire it gears will be animated, I think that this can be interesting;)
  6. after 3 years on blender, AM is really easier and nice to use
  7. I think of each part to make move the robot. )
  8. for a contest. it is a robot, it remains still much of work
  9. super, the FX with particles. it is very rare, continuous! Gratien
  10. Hello, continues to discover AM. I discover it too. It so easy and is well thought to animate characters. not Complicated with beautiful rendering. If I can to help, it will be with joy;) I come from other software 3D (carrara,blender,max,truespace...) and the simplicity and the quality of animation master in animation and modeling which attract me. Gratien
  11. AM is very slow with the transparency and the réfract. Does there exist a technique to avoid the problem? In 3dmax, there was reflect/refract. Gratien
  12. pretty collection of character. Does AM support how much point (spline)? Gratien
  13. very good rendering, i like the ambiance Gratien
  14. super work of modeling. I will follow your post attentively;) the technique is really well thought. Gratien
  15. that looks like the lamp of Pixar. Gratien
  16. work on the run cycle, it is always difficult;) You should make a small rotation of the hips and shoulders for more flexibility. Good work, it is very interesting. Gratien
  17. super, that will be a good animation. I like much your modeling
  18. video with the modeling of the armour around the shoulders
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