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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. dance.mov quick model circular path and standard sprite dance_1.mov some tweaking
  2. swarmsprite.mov swarmsprite.zip
  3. shagtest.mov This was first pass after setting up sync and a few key frames
  4. this was on lower patches that were 4 point patvhes that were 5 split line patchlines.zip Just tried an example in 16 found that group image does not like 5 point patches but works fine with 4
  5. aliennew1.mov trying to do quick model rig it and animate in an hour
  6. gridtest.mov newanimatedmattest.zip StarshipForceSeal02S.zip darksim material above in animated version
  7. robotfly7.mov robotfly7x.zip just playing with expression and material in case you interested included the project
  8. flyr5.mov rigged this a little and added speed control to prop and pose for pinchers flyr6.mov added volumetric light to be exhaust and moved arms a little
  9. flyr2.mov wasn't sure about the prop so here is another idea that material on the robot is a dark sim animated Techno_Borg.zip
  10. flyr1.mov this is one version roughly finished
  11. tga.mov eggface.zip Anyone want the bacon or bacon and egg face tga...can be used as sprites
  12. baconegg.mov okay going a little crazy
  13. Thanks for the eggs I did some for the Bacon people
  14. eastereggmodel.zip eastereggproj.zip if you do there is the egg model or the project crystal egg export eggmodel to obj 16 then import then extrude then add glass material and/or peak I will post a few more
  15. cheapdragontrial.mov Projectcheapdragontrial.zip sorry the model with rigging about 30minutes but it seemed to work fine but I did not add anything to setup
  16. projectposewithmat.mov the title says it I guess sorry brain dead from work today Projectposewithmat.zip
  17. this is definitely looking great wish I had the talent and time
  18. change a few settings add displacement as suggested above and get this cellturbez2.mov cellturbmatez2.zip that would make a great animated sprite
  19. cellturbez.mov a little displacement would make this better just add material again and choose displacement percent and animate the same cellturbmatez.zip
  20. try these sites http://www.darksim.com/html/simbiontam.html http://www.darksim.com/html/products.html http://www.darksim.com/Repository/ http://www.pixelburg.com/am_materialtest/d...nt21/index.html
  21. look familiar to anyone whose_models.zip
  22. smile4b.mov Tinkered with it a little The model only has the one material (edited) applied to it then adjusted the material with poses besides the sprite emitter if anyone wants the original material project let me know
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