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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. idea1a.mov realtime render idea1.mov regular render idea.zip project 3.1.tga hair image
  2. disc with material which is set with global axis if attached to from of camera and we get the animation as they both move in global space global.mov global.zip
  3. Glad you enjoyed it I like your results I wish I had the time to play more then the concept stage
  4. lag1.mov lag.zip neye.tga
  5. Hash_History.PDF found this sorting old magazines
  6. volwatertest.mov volumetricwatertest.zip tries volumetric dust a water needs tweaking .....played with hair and bubble brush in photoshop made simple sprite spritet.mov creature.tga
  7. downloaded the model that Gene uploaded and ignored all decals and material embedded in project and rendered in v17 beta no issue one frame qt truck1.mov truck1.zip
  8. quick idea volface.zip volface.mov
  9. If I am reading your request correctly you want several models on the same path but with different walk cycles that should be easy just assign cycle (assume action) to each model and have each follow the path...but maybe I am misreading your request 3guys.mov 3guys.zip
  10. quick trial of volumetric effects for simple clouds steam_cloud.mov steamcloud.zip dust_cloud.mov dustcloud.zip mist_cloud.mov mistcloud.zip
  11. error4750.zip
  12. watch out for the droppings.. nice model Robert
  13. ar_2.mov exp2.zip forgot to stop the material from animating
  14. ar_1.mov sorry about the size exp1.zip
  15. Happy anniversary of your birth
  16. my tinkering juices have dried up a little trying to get going again with a beam of adjustable light rough 1st trial ar1.mov
  17. Nicely done Robert
  18. at work so cannot see quicktime but did this with an explosion http://www.hash.com/forums/index.php?showt...mp;hl=explosion
  19. great looking charcter
  20. Had to adjust something in photoshop then started to tinker
  21. this is based on the tut found by Robert just my rough tinker ctestnew.mov warning the project has settings tweaked to look better in the chor window as apposed to model and has a few issue that need to be tweaked ctestnew.zip
  22. cloth flame with animate material ctest.mov ctest.zip see below
  23. this is first test of the idea bflow.mov bflow.zip
  24. Had more time and less job stress then so could get bigger projects (tinkerings) done
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