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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. did a quick bunny hop along a path bunnyhop.mov then redid with camera at bunny's head view and gave it a target bunnyhopview.mov Project file bunnyhopview.zip this is just rough idea
  2. Thanks will check out when on main computer Thanks Serg for the post interesting setup
  3. babybug.mov beat.zip started to "doodle" model a bug and tried out the head did the rest of this doodle babybugmin.mov bugmin.zip Model uses can can action as used setup from another model in the data files
  4. Nice to see your work again...
  5. huh.mov uhu.zip
  6. Serg ..not sure how you did your effect exactly so I just used boolean in a simple manner...
  7. Nice job Rodney and interesting story line here is my attempt similar to Rodney's
  8. It is a great scene
  9. Did a simpler version ..had only used boolean to make holes in wall etc before bol1.mov bol1.zip
  10. More ways to have fun !....
  11. the fact that it does not complete the arms is why I think its a material effector or possibly a animated decal or just clever material here is an attempt not nearly as good attempt.mov working on it attempt.mov
  12. Could be material effector
  13. cloudycolor.mov cloudycolor.zip decided to play with gradient and sine materials
  14. found image saved from http://weavesilk.com/ made sprite from part of it silk1.mov silk1.zip sprite in zip
  15. Just a quick try of a plant idea plant.mov played with idea aplant.mov anewflower.zip
  16. Playing with materials alienegg.mov alienegg.zip
  17. minrob.mov newmin1.zip
  18. ntree.zip tried it for fun project file has leaf image
  19. flatele.mov flatele.zip sorry for all the posting lately
  20. A little bit of sprites and displacement simple example dis_exp.mov dis_exp.zip
  21. oops usually do embed all mats_all.zip project with model sorry
  22. mats.mov mats.zip saw an AE demo that I got this basic idea from
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