Jump to content
Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
  • Posts

    7,680
  • Joined

  • Last visited

  • Days Won

    192

Everything posted by johnl3d

  1. just trying an idea any comments welcome there are a few weak spot that don't show readily in animation fold.mov
  2. I think I found the cause......the eyes had glow on them I replace the patch eyes with spheres but was getting the same effect and to show it even more I extended the glow diameter see attached metalfish4.mov
  3. This :metal fish with glowing eyes has a strange little "?shadow?" by his eye as he moves seemed to be related to angle it might be hard to see metalfish.mov here is project metalb3.zip any commends welcome
  4. Grabbed a free file of ghosts online and decided to turn them into sprites free-halloween-ghost-icons.psd Here is the result ghosttest.mov
  5. Thanks Nancy that does help did a quick toon render partialnewlook_toon.mov
  6. used stem again as nose and did quick animation ..still not sure about nose any comments suggestions welcome partialnewlook.mov
  7. Giving the pumpkin some changes to make it more animated but stuck on what to do for a nose ..any suggestions was going to try to shape a nose like a lump on the pumpkin but not sure what would be better
  8. regular render toon render model without decals apumpkin.mdl comments welcome
  9. The fluttering sound was supposed to be chirping not sure what happen so I deleted it from the project file before saving after render...(I use a headphone on the pc at night to eliminate surprises)
  10. Okay I added some feathers (hairs shaped over time) but the mesh of the birds was to thin so feathers pass through anyway another bird animation for Rodney,,,,,, jumpbird2.mov jumpbird2.zip
  11. You worked on that one a little more than I did ..nice bird
  12. saw this eye image and thought it belonged to a bird jumpbird.mov jumpbird.zip
  13. rough idea of hard outline with see through ghost ghosty.mov ghosty.zip ghosty1.mov ghosty1.zip
  14. tried cloth ghost ng.mov project file ng.zip these are just basic ideas
  15. Animated displacement and some simple attribute changes of time test nw.mov
  16. Add some better hands and a decal now have to add bones for the body etc and tweak newguy5.mov
  17. Ripple probably caused by assignment to bones in the mouth area.. left it for now.. Matt started with head so decide to place with face animation and thus changed the mouth
  18. added a rough body but have not add bones to it as it needs some tweaking newguy.mov
×
×
  • Create New...