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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. sorry had to try a tinker..forgot the disclaimer amplitude controlling lower jaw as set tar3.mov
  2. another quick attempt tar2.mov
  3. did a simple initial check of a character would need at least to have cloth run but this is just a rough test tar1.mov
  4. did this quickly after turning on particles crowd flock crowd.mov crowd.zip
  5. I should have remembered the particles/fur was to be on.....have not setup K to have them on all the time...will check later when on home computer. Glad to help you Rodney....
  6. Tried to do flock birds,swarm and crowds and nothing shows up even when I tried old flocking project ?? rough test butters.mov
  7. testing idea for video GLOB.mov GLOB.zip
  8. It was to be firing it at camera...so I hope you ducked...new version just have flare follow path
  9. quick try of flare as weapon flyby.mov flyscaucer.zip longer but smaller flybyshot.mov flybyshot.zip
  10. Okay cleared cache ,uninstall all versions of AM 32bit , cleared all versions from download folder, used your link, it downloaded and said it was installing K but when it starts it shows J and the master.exe file show 3/22/2015
  11. I get version J installed not K
  12. ebun15.mov trying simple line like model with toon render ebunny15.zip
  13. regular lights red blue green lightshow.mov lightshow.zip much more interesting as volumetric with some changes lightshow2.mov lightshow2.zip
  14. send camera down a tube tube_rte_2.mov tube_rte2.zip
  15. rollingbreak.mov made model then used duplicator to make stack then made exploding model then set up dynamics rolling.zip
  16. Bravo great ideas
  17. REVOLVE.mov REVOLVE.zip Just trying out idea
  18. Excellent !
  19. tryitout.mov tried another darktree
  20. Simple sample using a simbiont darktree http://www.darksim.com/html/simbiontam.html spotlighted.mov spotlighted.zip
  21. Playing around with an idea body swept with pentagon and head made with 5 sides metalman.mov metalman.zip
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