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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. http://blog.digitaltutors.com/unreal-engine-4-now-free-everyone/ In case we have some interest in games....
  2. slow motion is a great way to capture things like this
  3. Playing with new brush and thought if it would be possible to make weird character Made cookie cutter image applied to simple model shape with a quick rig and action wbirdalone.mov Then flocked it as bird flock wbird.mov Project file and decal ww.zip
  4. Added background and some plants from old data the_fish.mov thefish.zip project file should have sprite rock image in background out of standard data image folder rig just enough to get it "moving"
  5. Forgot to have a model in the background alpha sprite shows up thefish.mov Will post project file after I add background okay ?
  6. Looks like we are set for some strange Easter scenes Thanks for playing with it
  7. did a quick model and rig just fun weirdrabbit.mov weirdbunny.zip
  8. Just for fun changed material to lava and water lavamean.mov watermean.mov in case you need textures http://www.darksim.com/html/products.html
  9. reflections of ball movement tink.mov tink.zip
  10. set a sphere to flatten and expand by pose aimed a model in reflective sphere ballmagnifying.mov ballmagnifing1.zip changed refraction and density got this change ballmagnifying2.mov ballmagnifing2.zip
  11. xray.mov copy flip attach a tree then some simbiot materials
  12. I'll check later when I'm on computer and not chromebook as to how old the model is was on one of the extra cds The model was on the 1st extra cd dated 2005 and it says last modified by Ken Heslip
  13. tubes.mov tubes.zip should have made it go a little faster...easy enough but its late
  14. again very rough did it just for fun ...streaks used as dust chalk.mov did rough trial in ps with brush then made path around it and export ia file to am to make "model" and then used file as decal ia file and tga in zip chalk.zip chalk.prj
  15. made a few changes to dragon and decided to see how he would spit fire (okay stars)..... need to work on rig noticed a few hiccups to say the least fsdragon.mov
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