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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. Nancy just a thought you know sprites can be animations also so there are some interesting possiblilities. Animated a model of water forming shapes or a shape and you could get interesting results on this example i used an image sequence for the sprites and same ones on a layer firesprites.mov
  2. Nice cell phone Gene it animates okay too phone.mov
  3. better sample of amplitude with same wave file but not that much better test.mov
  4. here's the project file including the wav and action file noisefnt.zip
  5. I tried to add something with an old program I purchased called amplitude it causes a pose to move to the sound amplitude of a wave file and creates an action. You can almost see the main water spout move to the wave file noisefnt.mov
  6. heres what i threw together sprite is on cd fnt.prj
  7. really rough only had about 45minutes fnt.mov
  8. Ok here is the project it includes even the wav file 12V_g Nancy it might work in 11.1 so you don't have to get a newer version candygram.zip
  9. I did this before but I guess it was not clear hope this helps ...oh by the way the other method mentioned here should also work I just like playing with the gradient combiner second example it shows my age again this is a rough idea Nancy I "shill" thing you do great work even if you do not upgrade I still have not received my comission check for your last upgrade candygram.mov
  10. project file 12g fadeaway.zip
  11. I saw this asked here quick example model from xtra cd decal on fading card just substitute your brain for the one there ask questions or tell me in I misunderstood or if fade is too quick Basically used gradient combiner to make card transparent with a pose another pigeon brained idea from the tinkering gnome very quick hand scroll to see it better fadeaway.mov
  12. sprite on cd v12f tunnel.prj
  13. rough idea just doodling tunnel.mov
  14. varied randomness color and position with pose slider rline.prj
  15. tried render as lines seems to work fine v12F rline.mov
  16. project file look at slime posting to find where to get darktree simbiot materials if you have free plug-in http://www.darksim.com/Repository/ wwalk.prj
  17. project file with sprite ccloud.zip
  18. will post file tomorrow with tga file sprite ccloud.mov
  19. mtpeak2 posted a water like qt the other day and this idea came from that simbiot ocean water material if any interest will post project wwalk.mov
  20. and the project before the simcloth was simulated a good way to try different settings since the simulation does not erase. So I get to a point save the basic and then tweak if that version workks better save then revert to that verson for tweaking etc etc v12 leaf.prj
  21. the leaf falling idea inspired this...about 30 minutes of trial but it could be better with a better model etc.. Used a vorterx force to cause some of the movement and played with gravity for the rest leaffall.mov
  22. looks weird looped sorry distortion attached to head bone weird.mov
  23. v12[attachmentid=14723] demodist.zip
  24. distortion example using distortion as action object demodist.mov
  25. Thanks to a friend another effect to play with Abit over done here scroll the slider to get a slower view burp.mov
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