Ok, Jeff. You want to do this one step at a time.
1. Assign cps (if a spline ring falls within the bones length, assign the cps to it).
2. Compensate the constraints (using David's text file as a guide).
3. Open an action and and start weighting the spline rings (the closer the ring gets to the base or end of the bone, you'll want to add weighting to the bone it is getting closer to, the closer it gets, the more weight you add)
4. Once you rough in the weighting, you can then fine tune it by weighting single cps or smaller groups of cps (you can weight cps to as many bones as you want, as long as the total percentage adds up to 100%).