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Everything posted by jakerupert
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Finally the forth VW-Polo movie is online: http://www.volkswagen.de/vwcms_publish/vwc...delle/polo.html after the realistic startanimation just click on the right bbutton "cleverle" and here you go. Back to start you can watch the other movies. Turn your sound on! Comments welcome... ;>) Jake
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Wheres the link´. Cant find it with Amazon search... ;>/ Jake
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Hi Noah, Oustanding work. Did it help you getting a foot in the animationindustry yet? I guess, the guys from bubblegumcrisis should be very keen to do a whole movie in this style. ;>) Jake
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>I really love that 'you know it wouldn't work, but looks like it could anyway' kind of technology here. Superding Torsten, bin schon auf`s Endbild sehr gespannt!! Find auch die Planken klasse, so wie sie sind.. ;>) Jake
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supercool. great stuff!! ;>) Jake
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Same with me. Quicktimeserver says, that it cant provide codec?
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>How did they describe what they wanted before you started? with the course the car would take and then I just started modeling and animating. I had roughly 3 days time for each animation. ;>) Jake
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>Very cool. What of it was done in a:m? How did you get it to flash? Luckily I only had to deliver a mov. file the rest was done by third party... Jake
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Hi everybody, My first bigger 3-D Animation job is online now and I am eager to hear your opinions. Its the middle-toonpart of a flash-animation. To view it go to: http://www.vw-polo.de then wait until the "real"-animation of the car has ended. Then you can choose > Helden (heroes ) > Gewinner (winner) > Abenteurer ( adventurer) now you get my toonrenndered animations ... at the end with "nochmal spielen" you can play it again. Great thanks to everybody, who helped me on finishing this job. I learned a lot ;>) Jake
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just some small critic: Seems to me the shoulders are positioned much too high... Great chara though! ;>) Jake
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I have great problems in moving keyframes in the dopesheet also. Is this some known bug in version 12q maybe? Sometimes it works, sometimes I can move the blackframe only without the greenpoint, sometimes nothing moving at all or am I missing something else? A friend of mine tried the same project in version 11.1 i and it worked beautifully. Jake?? PCIntel2.8 2 Gig Ram
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Tried now with a projection map material, but still can`t make the texture show up. What further adjustments do I possibly have to do? Project attatched for investigation... Postercolum.zip
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Hi folks, I post this here, because it`s probably a beginnersquestion: I want to wrap a poster around a postercolumn: I scale down my decal a bit until it fits in the height, when I apply with set to "cylindrical" I see it triple and when I render it, I see it only distorted. Then when I look under image "repeat" I see 3 in the x-axis but when I alter this to 1 the image is still distorted when rendering. What am I possibly doing wrong? Any help anybody Please? Jake CylindricalPoster.bmp
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Can I use Booleans with Toon. I have attached a project, that should work. Can anybody please have a look and tell me whats wrong with it? Thank you Jake stadiumBoolTest.zip
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Wow, I like your style, nice picture ;>) Jake
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Hi there, I want to toonrender a model of mine with blackoutline only upon white. I made all the according changes in the renderoptions, modelproperties and cameraoptions and it works fine in the previewrender, but when I do a final render in the chor, I get only a total black picture. Any help anybody please? What am I possibly doing wrong? AM12 q WinXP Thank you ;>/ Jake
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Great modell but.... in my opinion the chibistyle requires the catpart to be chibi as well. I would make her head much bigger and the catbody much smaller. Otherwise its more like a regular sphinx. Just my two cents ;>) Jake
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>The first things to check are normals pointing outward and internal patches maybe? Just a guess ................. Jake
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Great.... what do you folks think of making the licenceagreement for profesional use that way, that only people, who have contributed to the city, are allowed to use it? The intention is clear, I presume? ;>) Jake
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Hi all, The idea off having an Hash-opensource-city, that everybody can use freely as sets for ones own movies really faszinates me. Just think of all the possibilities, when time by time even models with heavy splinage will become less problematic with the computerspeed and Ram encreasing steadily, finally even an online-comunity could be possible, with every hash-user building his own house or apartment and having his own avatar, maybe with arcticpigs, but stop, maybe thats aiming too far for the time being. Lets start simple! I would suggest two versions or maybe two parts of the city, one proxy-like with just decaled blocks like in a game and one more detailed and even with interiors in parts ( I think, this could be reached by a modular aproach ) I started a thread on this in the German-hash-forum, to make a part of the Hash-city, thats mostly Germanstyle, that could be integrated lateron into the big Hashcity. I called it "Hashburg". Anybody interested in the modell can download it at: http://www.jostkeller.de/dreid/testing/hashburg220805.prj If anybody else is interested in contributing to this modell, even smaller parts, just pick one of the proxyparts and model happily away on it in an own project, so that it can be integrated later on. What do you folk think of the model? Well at least its a start ;>) Jake
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and......................: YEAH ;>) Jake
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Wow, first time I am stumbling over this threat and when I started with page one, I have to admid, that I didn`t expect, the model would become that good!! Excellent style and modeling! Looking forward to see some wireframes..... Congrats ;>) Jake
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Hi Jack, This is still another a big step forward from what I saw last. Great work!!!!! One minor think: Why not give eyeball some eyelid blinks as well? I think , that would add more expression to him, thats otherwise a bit difficult to achieve...... ;>) Jake
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I tried a wingsfold. In an action I got half the way in bonesmode, then I had to change to musclemode to reach the final folded wing. By doing this ,I accidentally moved some cps when I scaled a whole spline running through body and legs.. How can I get rid of this specific musclemovement again now? I see a lot of splinenumbers but how do I find the apropriate splin? Any help on this matter anybody? and what do you folks think of the wingfold? ;>) Jake ( I wonder if this " Solving one problem- running into the next will ever stopp....) Jake SeagullWingcloseS110805.mov
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I know this animation is bad, but I just wanted to document my happiness about my first full"fanboneTSM2rigged character. ;>) Jake SeagullHopp2S110805.mov