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Hash, Inc. - Animation:Master

jakerupert

Craftsman/Mentor
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Everything posted by jakerupert

  1. its still a fair price allright, its just that I will need to update 3 licences next year, which will make buying the CD attractive again.
  2. David, I discovered it was the most stupid of mistakes, I got so confused underway, that I constrained the fanbones upwards in the hierachy and not downwards, so that it got stuck. So I made some huge leaps forward and got stuck at the next hurdle: When I try to mirror constraints now, AM quits. What can possibly be still wrong with the model? ( see sttachment ) I observed all the necessary steps, Caroline pointed out. Only the endpoint of the headbone I could not set to "0", it always jumps back to -0.01, can that be the location of the problem? Caroline, by the way, I think there is a little but confusing mistake in your excellent tutorial: before mirror bones you say to create a "left half group". I think it has to be a "right half group", doesn`t it? Maybe I could make some pdf-pages with the set-up of the fan-bones and cog-joints, that you could incorporate into your Tut as alternative for people who prefer to not do so much cp-weighting? SimpleRigMan15D_TSM_St2c_241008.mdl
  3. Maybe I am just a little stupid here: But how can the camera fly by, when I just render one frame? Also I had other models in that chor and they did not get multiplied....
  4. Hi Caroline, David, Mark, I am posting the model of my simplerigman from earlier up the line of this thread in Stage2. Just trying to rig him with TSM and mirror bones with the help of Carolines Tut, with the exception, that I try to go more with fan-bones and cog-joints instead of controlpoint-weighting. ( I learned how to use that for the jaw though ). The cog joints setup-knowledge I took from the 3Dartz-CD and the tut fom Shaun Freeman from 3D world August 2005. It seemed all to work niceley constraining the elbow-fans, shoulder-fans=(cogs), wristfans ( constrained according David Rogers, a complete guide ), finger fans,(just middle-joints) hip-fans=(cogs), when with the leg (knee and anklefans) somehow I run out of luck. Maybe I had an other window active or something, anyway the rolloffsets of the fanbones in the orient-constraints somehow were not set to zero. O.k. now I try further to investigate, what went wrong. Maybe I should delete the whole leg and start all over... SimpleRigMan15D_TSM_St2_130808.mdl
  5. Caroline, thank you very much for your invaluble tutorial. I am just trying to rework it and have run into some trouble with setting up the fanbones. Everything worked fine with elbows-, wrist- and finger-fans. Then, when I came to the knee, somehow the rolloffsets flip away form 0 and even when I put in zeros manually, the relationship somehow is not working. (Is it broken now?) I hope you have maybe a solution without to rework the whole on/off fanpose again? Thanks for any help available.
  6. and it`s only happening with this modell...
  7. ChiwawaTest15_221008.choThis little-dog model of mine renders kind of strange. Like when you have drunken too much. (see picture) Guess, this must be something in the settings? (I cant detect nothing unusual ) Anybody has any expierience with that? It would interest me , what causes this, not only to be able to avoid it, but also to be able to create it, in case you would need something like this. ? Jake ? StrangeTest15_221008.prj
  8. Has there been a secret pricechange lately? I thought it was 49,99 a year?
  9. Sorry, here is the project with also the chor and the actions embedded... Speedlines15Up_171008.prj
  10. Just tryd an aproach to the famous comic speedlines. What do you think? I enclose my project SpeedlinesTest_a15_171008.mov Speedlines15_171008.prj
  11. >Jake, right now I have other things to take care of.. that you didn`t loose the fun of working on this , so short before finishing... > Writing up instructions isn't one of my best things, so it my take awhile. >I'm still not sure how I want to present it either. and be willing to pay, if it were in the price-range of TSM or AMpainter. Hope I am not pestering you too much, just think that your rigs could be a huge leap forward for me.
  12. >Frankly, I'm tired of working on it and have no ambition to do so, so I plan on taking a break from it for awhile. How long that will be, I don't know. It doesn't really matter at this point. That would be really disappointing for me. Did you run into any unforeseen troubles? If so, couldn`t you just release a version of the status, you have now? It seems to be pretty usable already as it is? :>( Jake
  13. Hi Largento, Just watched your pirateship-scene for the first time. two things that took my attention: -As the wind blows from behind, the pirateflagg must move to the front, also could be much bigger. -why not make the three round windows at the side canonports, at least its a pirateship! i am great fan of your project!!!
  14. Very interesting scene and project! Do you use volumetric lights for the light beamsß Which toonrendersettings? And is this for Greman TV?
  15. Is this going to be some kind of hot fountain?
  16. >The eyelids close in a standard position. Should I try to see if I can get them to close in the rough shape they are in?
  17. sorry, didn`t make myself really clear, the fire shall not have the shape of a dragon, but look similar like the fire that COMES from the Hashdragon...
  18. I would like to create a fire the shape that like the little dragon exhales, that appears frequently, when you render to file with A:M..... Could you give me any advise, example, tutorial for this , please?
  19. just got the solution in the beginners-section
  20. Well, Thanks Ken, now it worked. Don`t know, why this scale-method did´t work before. Maybe because I had crossed the y-line? Is there something special to attend with the hanging hooks or is it o.k. to just fix them by hand?
  21. What I did, I activate the centerspline and scaled x= 0 That normaly worked. Well back to the drawingboard lets check that y thing.
  22. ...I activate mirrormode and pull one cp on the right but no coresspondent move on the left.
  23. Hi Caroline, Mark, I am trying to adopt, what I have learned to my Simple-rigman: Copyflipped/attachted this modelhalf here, fixed the hooks and expected the mirrormode to work but nothing. What can I possibly be missing here? SimpleRigMan15H_130808.mdl SimpleRigMan15D_130808.mdl
  24. Copyflipped/attachted this modelhalf here, fixed the hooks and expected the mirrormode to work but nothing. What can I possibly be missing here? SimpleRigMan15H_130808.mdl SimpleRigMan15D_130808.mdl
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