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Hash, Inc. - Animation:Master

jakerupert

Craftsman/Mentor
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Everything posted by jakerupert

  1. I started to understand pathanimation a bit better by using a very simplistic project. I can slow the object down now by prolonging the chor-action. Also I can alter the speed of the object along the path with the ease-percenntages. But I find this rather indirectly, like an try-and-error-principle. There must be away to get an object to acellerate on a path from start to end at a mathematically exact constant pace I guess? And to steer it lets say go to a certain point on the path accelerating , then continue steadily to the next point and then slow down again till the end? Would you do that with expressions maybe or overlaying actions or multiple pathes? Could anybody put me in the right direction please ;>) jake Pfadtest181106.mov
  2. Hi Stian, Wonderfull work!!!!!!!!!! One minor thing, the glas-cockpits of the Arado-planes seems to be a little too wide/big to my impression. Its nitpicking (and maybe I am even not right) , but since the whole thing is so detailed maybe you might like to control that also.... What`s next? Maybe the Yamato?? ;>) Jake
  3. >I am sorry to say I liked it better as it was before. Maybe its just that the neck now seems to be too long and thin? ;>) Jake
  4. ....and here is another big fan of this great piece! ;>) Jake
  5. Absolutly no problems with the flashsite here. Maybe it`s a Mac thing? Very interesting stuff so far..... ;>) Jake
  6. Hi Pequod, Great work! I admire your style. If this wont get funding what else will? Could anybody send me a link to the cg-talk thread please? I am curious, what they will be saying over there. ;>) Jake
  7. Great animation! In my eyes it looks perfect. ;>) Jake
  8. Where do I find all the techtalk-movies?
  9. Finally the forth VW-Polo movie is online: http://www.volkswagen.de/vwcms_publish/vwc...delle/polo.html after the realistic startanimation just click on the right bbutton "cleverle" and here you go. Back to start you can watch the other movies. Turn your sound on! Comments welcome... ;>) Jake
  10. Wheres the link´. Cant find it with Amazon search... ;>/ Jake
  11. Hi Noah, Oustanding work. Did it help you getting a foot in the animationindustry yet? I guess, the guys from bubblegumcrisis should be very keen to do a whole movie in this style. ;>) Jake
  12. >I really love that 'you know it wouldn't work, but looks like it could anyway' kind of technology here. Superding Torsten, bin schon auf`s Endbild sehr gespannt!! Find auch die Planken klasse, so wie sie sind.. ;>) Jake
  13. supercool. great stuff!! ;>) Jake
  14. Same with me. Quicktimeserver says, that it cant provide codec?
  15. >How did they describe what they wanted before you started? with the course the car would take and then I just started modeling and animating. I had roughly 3 days time for each animation. ;>) Jake
  16. >Very cool. What of it was done in a:m? How did you get it to flash? Luckily I only had to deliver a mov. file the rest was done by third party... Jake
  17. Hi everybody, My first bigger 3-D Animation job is online now and I am eager to hear your opinions. Its the middle-toonpart of a flash-animation. To view it go to: http://www.vw-polo.de then wait until the "real"-animation of the car has ended. Then you can choose > Helden (heroes ) > Gewinner (winner) > Abenteurer ( adventurer) now you get my toonrenndered animations ... at the end with "nochmal spielen" you can play it again. Great thanks to everybody, who helped me on finishing this job. I learned a lot ;>) Jake
  18. just some small critic: Seems to me the shoulders are positioned much too high... Great chara though! ;>) Jake
  19. I have great problems in moving keyframes in the dopesheet also. Is this some known bug in version 12q maybe? Sometimes it works, sometimes I can move the blackframe only without the greenpoint, sometimes nothing moving at all or am I missing something else? A friend of mine tried the same project in version 11.1 i and it worked beautifully. Jake?? PCIntel2.8 2 Gig Ram
  20. Tried now with a projection map material, but still can`t make the texture show up. What further adjustments do I possibly have to do? Project attatched for investigation... Postercolum.zip
  21. Hi folks, I post this here, because it`s probably a beginnersquestion: I want to wrap a poster around a postercolumn: I scale down my decal a bit until it fits in the height, when I apply with set to "cylindrical" I see it triple and when I render it, I see it only distorted. Then when I look under image "repeat" I see 3 in the x-axis but when I alter this to 1 the image is still distorted when rendering. What am I possibly doing wrong? Any help anybody Please? Jake CylindricalPoster.bmp
  22. Can I use Booleans with Toon. I have attached a project, that should work. Can anybody please have a look and tell me whats wrong with it? Thank you Jake stadiumBoolTest.zip
  23. Wow, I like your style, nice picture ;>) Jake
  24. Hi there, I want to toonrender a model of mine with blackoutline only upon white. I made all the according changes in the renderoptions, modelproperties and cameraoptions and it works fine in the previewrender, but when I do a final render in the chor, I get only a total black picture. Any help anybody please? What am I possibly doing wrong? AM12 q WinXP Thank you ;>/ Jake
  25. Great modell but.... in my opinion the chibistyle requires the catpart to be chibi as well. I would make her head much bigger and the catbody much smaller. Otherwise its more like a regular sphinx. Just my two cents ;>) Jake
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