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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Thank's Paul Ill play with this and see what I get cheers
  2. Thats terrific Paul ,the AO is really nice with that charector and its a graet charector.Would love to see them settings
  3. Realy nice modeling .Im looking forward to seing this one compleat ,an old favuorite
  4. Thats nice looking hair Steve ,I had a prob with the shine on it myself but found a setting that contrld it ,I will have a look see if I can remember edit The only thing I can find is the brightsess under the emiter is set to 60% I am using IBL ,don't know if that efects it though.Did you try adding another emiter ,I done it a few days ago and it worked good ,I used a darker image with it
  5. Man theres a lot of detail there ,very intracate
  6. Heres my effort so far.Nice to see you back ,hope you had a good time
  7. haha yea he doese look evil ,did you use a pose for the ears or a bone ,looks good
  8. Your welcome ,a nice charector
  9. Yea I can see the diferance on the legs ,theye work a lot straiter now ,theye had a bit of a turn in before , Nice one Mark. You got eyes like an hawk lol
  10. AH again I strike ,would you fix it Mark and I had done the hands before you replyed so I left the midlle finger out ,but it seems to be working ok.What is the wrong stuff doing that I missed Mark edit oh btw it wasn't equal the left side is out to the right side and the bones on the left wasn't asighned or waited so I done that after,could that be part of the problem
  11. Ok elphy_riged.zip
  12. Than's a lot Mark ,its graet to see you ,youv been sorly missed
  13. Spleeny did you want to give an email so I can send it to you ,mine is s-hara@ntlworld.com if not I can post it here
  14. Giving it a bash with the 2008 rig ,but will take some time ,I have the bones in and asiened got the waiting to do.I had to add a spline in the shoulders but that hopefully won't be a problem.I have done the hat seperately Ill stick a bone or two in it .Have to see how the jacket tails go ,might be a bit of messing to get them working properly ,maybe bone them seperately aswell.Fingers are 3 and the rig has 4 so just egnored the middle finger hope it works .If your there Mark I could use some advice
  15. Gene is he cfa'd , if so can you show a wireframe of him ,maybe I could rig him with the 208 rig ,but he doese need to be cfa'd first we could both do it together at the same time,Im not graet at it but Iv done a few
  16. Ouch ,poor little sod, Nice job Gerry
  17. Thats a nice looking sleigh,hope one of them prezies are for me
  18. You could try the bvh hacker ,its free I used it and it work's prety good http://www.truebones.com/home/
  19. Nice animation ,looks good
  20. I had that with the dark nose Steve ,no idea what it is but I moved the lighting a bit and made it brighter and changed the sss a bit aswell ,can't remember wich got rid of it . Nice model and the lighting looks good to me
  21. I found myself not looking at the animation ,but interested in the product .I had to watch it a couple of times to just see the animation,so it work's very well .Great work John
  22. steve392

    Creases

    Sorry I don't understand what you mean ,double sided display can you explain further
  23. steve392

    Creases

    Heres one Eric made some time ago.I found this very usefull SplineFix.zip
  24. steve392

    Creases

    Maddle I would look at other models to see how others do it .There are plenty of good models to look at .Everyone find's there own way ,there is no right way ,just as long as it work's for you
  25. A bit more done ,I made a very bad job of rigging the hands using Steves hand rig.I think it will have to be redone emo.mov
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