sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. A fish mouse ,lol duno but it looks smooth and interesting
  2. Thank's Gene .Done a little bit of animation to try it out ,should have moved the hands more I think yawn0.mov
  3. Thank's Guys no no plans for her ,just making her for the sake of it ,duno about a short time though lol been on here since 2000.I am pleased with the hair the colour just whent very easily ,Iv allways had problems trying to get blonde hair to look blonde Yea Paul less umm shape is more lol
  4. Thank's a lot ,coming from you that makes it all worthwhile ,thank you
  5. I updated this model as I never finished it some time ago ,anyway things have moved on since then and I think its much better
  6. That looks excellant ,how much is modeld and how much is decals ? it looks a lot of it is modeld
  7. Still got some work to do on it but that hand lock is dam good aswell
  8. Wow thank's a million Mark that worked like a charm,I thought it was a compleat redo thing .You saved me a lot of work there thank's again edited These finger controls work great Mark ,makes a lot of differance to what your able to do with the model
  9. Hell no I can't get that right ,So I deleated the bones and put the 2008 rig in BUT I got lots of hands and legs in the relationships folders, I forgot to take the relationships out .Is there any way to fix it or am I doomed.btw there is no IK on the hands and legs .Thought it was going to smooth The only copy I have is before mirror bones is aplied
  10. Thank's David ,will play around now lol
  11. Oh now thats frightening Frogs in your kneading bowls tche.Nice charectors Spleeney I really like the fly ,graet eyes
  12. Excellant stuff ,nice looking cockpit .On to the univers ,I have no idea how its done but have you seen those web sites that do an image that you just keep going into further and further,could be an idea if its possible
  13. Thank's Mark thats what I wanted to know
  14. Mark , would you know wich bones I need to put the waigts on I thought it was the geom bones but that don't seem to work I put some to the hip-geom but that don't work when I move the lower hip controller but doese when I move the hip null control
  15. Hehe I think your mad , All them colours and now this ,reminds me of the 60's . nice animating and a real nice idea but I find it a bit off putting ,distracting lol
  16. Little update ,done the hair better and give her a reduction
  17. She carying a lota wiate ,have to do something about that before she gets back trouble
  18. Found an old model that I never realy finished ,thought I would change the bad face and work on the decals .Still a lot to do especially the chest area mmm
  19. I think the butterflies are good but maybe just one floating in the bg might be less distracting and give a nice extra , I gotta say I think its terrific are them there briches (bloomers)
  20. Thank's Mark ,no wander I didn't know it .Ok with the fingers Ill just use them in newer models ,but theye look real good
  21. sent The hand thing I was asking about is could I put it into my allready riged models
  22. Mark I have an old model but don't kno what rig this is ,Iv been bettering the decals but don't understand the rig ,could you take a look please and see if you recognise it
  23. Thats looking wonderfull ,that Wand helps a lot and the hair movement is just nice
  24. Mark could what Animas done with the hands be done on any model allready rigged ?.Be good if you can but not a problem if not Got a couple of charectors to put the latest rigg in anyway
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