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pixelplucker last won the day on August 23 2021
pixelplucker had the most liked content!
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Name
Ken Citron
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Location
USA
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A:M version
subscriber
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Hardware Platform
Windows
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System Description
Dual Quad Xeon, 4gb, quadro 3700XP pro sp3
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Self Assessment: Animation Skill
Advanced
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Self Assessment: Modeling Skill
Advanced
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Self Assessment: Rigging Skill
Knowledgeable
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Late to the show. That animation is boring. Just slow panning over some graphical morphs. Guess AI isn't going to take too many jobs :)
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Haven't been doin much 3d work but did stumble across this ai texture generator. Figured if you guys didn't already know about it you may find it useful. https://withpoly.com/browse/textures Happy holidays, Ken
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No patch for error loading files from a nas? Seemed long file path names crashed v19 when trying to load a prj. I had posted in bug reports. Ended back with the cd version. Thanks
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What the ai can do is goal seek and solve moves that can be tedious such as having a character automatically volley over a wall or jump over an obstacle. It still would need to have user input to direct the actions. I could see that being useful and even do real time simulation. Put it in context with presentations of architecture where you can have crowds moving around in and around structures. When I see the AI generated art if you want to call it that it is more randomly generated imagery that is based off of key words and tend to lack composition. So if a customer requested an illustration or painting it would be a scatter gun approach to find something they like. It also loses the value of the labor and skill and cheapens the industry. AI art mimics what was already done in style and applies it with from words physical input. Has it's place but probably a longer shot than we anticipate for the arts.
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You can't anticipate what the ai will come up with for an image so I doubt it will replace artists in that sense. Benefits of much of the new tech is it can bring real time content creation within reach of ordinary and small shops. Look at the new Unreal Engine and Meta Human. Would be nice to have AM be able to use the Unreal engine as a real time renderer.
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I reported it, thanks
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Program just quits out if I open from NAS drive. If I copy the prj over to local drive it opens fine. Think we narrowed it down to file path was too long when I first got 19p.
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Will opening files over network be fixed? In particular files that reside in a long file path. Causes crash here when I access them to my network drive.
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Planes Trains Automobiles Image Contest Results!
pixelplucker replied to robcat2075's topic in Contests/Challenges
They look good! -
I had my retired brother who was in IT since the 80's take a look and he figured it out. I'm more of take a hammer to it kind of guy
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I believe it was the long file path name that caused it. Mapping the drive seemed to have solved it.
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Well copied all my files over to local c drive. I can open some of the mdl files but some crash AM. I cannot open any of the prj files without it crashing. Files created in the new version seem to open and save fine locally. Here is the error from the event viewer: Faulting application name: Master_64.exe, version: 19.0.0.0, time stamp: 0x6085510c Faulting module name: ucrtbase.dll, version: 10.0.19041.789, time stamp: 0x2bd748bf Exception code: 0xc0000409 Fault offset: 0x0000000000071208 Faulting process id: 0x1b70 Faulting application start time: 0x01d78ec7bc4479ef Faulting application path: C:\Program Files\Hash Inc\V19.0\Master_64.exe Faulting module path: C:\Windows\System32\ucrtbase.dll Report Id: 492b889d-88e0-443b-97e4-6935c1611945 Faulting package full name: Faulting package-relative application ID:
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No dump file Tried running as admin and still quits. I can't even open or import files over from the nas or it dumps out. So for now I'm copying all the textures and models over to the local drive. Very strange but leave it to me to break something lol.
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Nas stays on if that is what you mean. I don't know why AM 19.p is the only program I have that poops out when saving to it. Benefit of the NAS is I can access files over my network from different computers, ie create a cad file on one, pick up the stl on another to upload to 3d printer etc. An external hd has to be mounted and unmounted and moved computer to computer. Is there a log created if AM just quits out without an error message? If so maybe I can post that.
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I can't even just save out a mdl, it just quits out. My CD version 15 saves over the network just fine.