Jump to content
Hash, Inc. - Animation:Master

serg2

Craftsman/Mentor
  • Posts

    747
  • Joined

  • Last visited

  • Days Won

    21

Everything posted by serg2

  1. Hi! 0) Show Particles ON (Shift+8) 1) Turn OFF Animate Mode 2) Switch ON slider "_RUN" 3) Press play ("END KEY") 4) Move sliders for setup PRJ + Point.png Enjoy! Youtube https://youtu.be/vax_cCpTvgY capture-3.zip ROTOGRAPH_005.prj
  2. I never figured out how to automatically roll up the tape into a spiral. So casually brilliant ideas are born ))
  3. PatchWorker - AM Export to AV2 >>>>> by Reserect Plugin for 3DSMAX import to 3DSMAX >>>>>> convert to IGES or SAT >>>>>> Export 3DM NURBS Model
  4. Still closer to AM NURBS modeling, rather than to a polygonal approximation
  5. zip=rar VolumeShaderFake5.zip
  6. This mysterious, johnl3D!
  7. Thanks all! Yes, robcat2075 - it boolean Project attach in first topic.
  8. fake-riddle )) zip=rar VolumeShaderFake5a.zip
  9. To consolidate the material )) xhttps://vimeo.com/93206523 [vimeo]vimeo.com/93206523[/vimeo] Admin Note: link repaired. Serg has posted to a series of videos also covering the 12 principles of animation. We'll get those vimeo embeds repaired one of these days.
  10. Thank you, John! William, Rodney - Where do I get the hyenas?
  11. This is a very interesting ability. Perhaps there is a little grain to create a more user friendly features "PathDeform". (Like how PathDeform solved, such as Cinema4d and 3DSMax)
  12. I'm guessing that would be a whole new feature as Layers use patch images instead of decals. Or... are you using the term layers in the sense of 'stacking'. I mean an additional opportunity to create multiple layers
  13. It would be nice to have a checkbox for create layers. And checkboxes for "animation" in both cases.
×
×
  • Create New...