sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

jimd

Craftsman/Mentor
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Everything posted by jimd

  1. excellent work ! much luck in your adventure and may you have many more
  2. blow stuff up tut and it was done on a mac blow_stuff_up_tut_.mov.zip
  3. real nice if you squeeze that guy will his eyes bulge out
  4. sure it could use some touchups but yes excellent job !
  5. jimd

    Hooks

    add a cp to a spline with your a key then attach hooks wil not add a cp you have to select and detach to remove hook_mov.mov
  6. just caught this great look and style, it really sells the whole thing j
  7. super cool as always! j
  8. That's great work ! and it will make an excellent coloring book
  9. Is that just the set? Or, do you have characters in it? no just the set i noticed 15 is slower then 13 for me 2x2 duel core intel xeon
  10. render time for mac pro g5 v15 7:47 v15
  11. jimd

    9 sec logo

    looks good as a logo! but if your intent is to match the eyes with music then you would need to do something on the crashing dishes (that seems like a dead spot) and if i may maybe open the shot with eyes closed and pop them open one at a time like a 1, 2 count
  12. PS The bus stop could have a sci fi look, abstract, or impressionist, slum style, primitive stone age cave man bus stop look, etc. Any number of looks. The transition could be part of the animation, if desired. You just know John will want to blow something up. I agree with Nancy the bus is your wipe and the buss top is the story background theme so why not mess
  13. where's the set ? and when do we start
  14. I think you guys are starting to over think this thing
  15. I would like to add one thing no sneak peaks ! we won't know what anyone has done till the end except for Rob who I guess is doing the cutting
  16. yeah, good job excellent work !
  17. real nice! I like how you set up that transition from ground to space
  18. see if a decal will work http://www.marcchehab.org/frozenmist/index.php?dir=tissue
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