Jason Simonds Posted February 21, 2013 Posted February 21, 2013 Installers: Windows 32Bit Windows 64Bit Intel Mac Change Log: Fixed All [bug]6215[/bug] Bump map shows in Progressive or Multi-pass render but not in Regular render Fixed All [bug]6291[/bug] Displacement maps used to work in regular render but don't now Fixed All [bug]6297[/bug] Normal+Displace decal not render Fixed All [bug]6300[/bug] AtTime() has issues in realtime and anything lower than 100 multipasses Fixed OSX [bug]6296[/bug] Unexpected Path Request When Copying & Pasting Fixed Allamplitude plugin - percentage for poses can now be also -100% - range check error , when a float value bigger then a rgb value was stored , and after this a color value should be animated Changed All ZoomFit after Paste now configurable at Options->Unitsdefault NO Fixed All [bug]6303[/bug] Attempting to reference a bone's length in an expression crashes A:M. Remarks: I have marked this as fixed , because at this time it is not possible to use expressions on the model self , it is only possible in animatable instances for the model (like poses,action, chor ..). The menu entry for expressions is removed for properties on the modelcache self. Quote
jimd Posted February 21, 2013 Posted February 21, 2013 Installers: Windows 32Bit Windows 64Bit Intel Mac Change Log: Fixed All [bug]6215[/bug] Bump map shows in Progressive or Multi-pass render but not in Regular render Fixed All [bug]6291[/bug] Displacement maps used to work in regular render but don't now Fixed All [bug]6297[/bug] Normal+Displace decal not render Fixed All [bug]6300[/bug] AtTime() has issues in realtime and anything lower than 100 multipasses Fixed OSX [bug]6296[/bug] Unexpected Path Request When Copying & Pasting Fixed Allamplitude plugin - percentage for poses can now be also -100% - range check error , when a float value bigger then a rgb value was stored , and after this a color value should be animated Changed All ZoomFit after Paste now configurable at Options->Unitsdefault NO Fixed All [bug]6303[/bug] Attempting to reference a bone's length in an expression crashes A:M. Remarks: I have marked this as fixed , because at this time it is not possible to use expressions on the model self , it is only possible in animatable instances for the model (like poses,action, chor ..). The menu entry for expressions is removed for properties on the modelcache self. Awesome !! on my mac thank you Quote
Admin Rodney Posted February 21, 2013 Admin Posted February 21, 2013 Changed All ZoomFit after Paste now configurable at Options->Unitsdefault NO I'm really liking that! Quote
largento Posted February 21, 2013 Posted February 21, 2013 amplitude plugin - percentage for poses can now be also -100% Hooray! Thanks! Quote
Gerry Posted February 21, 2013 Posted February 21, 2013 thanks for your work, Jason! I need to download this one. Quote
John Bigboote Posted February 22, 2013 Posted February 22, 2013 [bug]6291[/bug] Displacement maps used to work in regular render but don't now This is COOL! Quote
John Bigboote Posted February 22, 2013 Posted February 22, 2013 [bug]6291[/bug] Displacement maps used to work in regular render but don't now This is COOL! I'm trying it out now, comparing it to a multipass render on a job I am doing... frame 1 multipass- 45 seconds(16passes) ...frame 1 standard- 14 seconds. Both frames look very similar but I am using FastAOGPU and it is a little grainy on the standard renderer. NOTE- the displacement effects ARE rendering! I am happy about this! Great work, Steffen! Quote
Hash Fellow robcat2075 Posted February 22, 2013 Hash Fellow Posted February 22, 2013 I'm trying it out now, comparing it to a multipass render on a job I am doing... frame 1 multipass- 45 seconds(16passes) ...frame 1 standard- 14 seconds. Both frames look very similar but I am using FastAOGPU and it is a little grainy on the standard renderer. I recall that the FastAO is intended to require multipass. However... since you can get a depth buffer in OpenEXR in standard render(?) you ought to be able to add it in a AMComposite, i think. Quote
R Reynolds Posted February 23, 2013 Posted February 23, 2013 ZoomFit after Paste now configurable Thank you. I'm sure my opinion is coloured by how I use copy/paste but I found ZoomFit to be a consistent annoyance. Can someone explain to me how one would use cut/paste to make this feature useful? Quote
John Bigboote Posted February 23, 2013 Posted February 23, 2013 ZoomFit after Paste now configurable Thank you. I'm sure my opinion is coloured by how I use copy/paste but I found ZoomFit to be a consistent annoyance. Can someone explain to me how one would use cut/paste to make this feature useful? I think if you were on a very very large scale model, and you pasted some geometry from a smaller model, you could possibly not see or know where it was ...? Quote
Admin Rodney Posted February 24, 2013 Admin Posted February 24, 2013 if you were on a very very large scale model, and you pasted some geometry from a smaller model, you could possibly not see or know where it was ...? Yes, I was getting this Zoom to Fit all the time for awhile and it needs to be optional. I agree that this is an annoying behavior most of the time and it won't be on for me much of the time. Where this can work rather well is in a model were you quickly set the dimensions from all angles and then 'color' (i.e. spline) inside the lines. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.