sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Photo based Head


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I've recently been doing a lot of cutout animation, and that has lead me to a program called CrazyTalk which uses a 3d mesh to deform an image of a head.

But then I thought how easy it would be to use the same method in AM.

It's a very simple mesh mapped with a photo of my head, with separate eyes inserted and the next step being to add teeth as well. By using a face mesh with pre-built emotion poses it should make creating character heads very simple. Because the lighting is built into the photos I've rendered with 100 ambient light and used the environment shader to add the specular highlights to the eyes. Next step is to add simple bodies to complement the heads.

Head0.jpg WireHead10.jpg

SelfPortrait.mov

This is about three hours so far.

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