JohnArtbox Posted December 1, 2010 Share Posted December 1, 2010 I've recently been doing a lot of cutout animation, and that has lead me to a program called CrazyTalk which uses a 3d mesh to deform an image of a head. But then I thought how easy it would be to use the same method in AM. It's a very simple mesh mapped with a photo of my head, with separate eyes inserted and the next step being to add teeth as well. By using a face mesh with pre-built emotion poses it should make creating character heads very simple. Because the lighting is built into the photos I've rendered with 100 ambient light and used the environment shader to add the specular highlights to the eyes. Next step is to add simple bodies to complement the heads. SelfPortrait.mov This is about three hours so far. Quote Link to comment Share on other sites More sharing options...
jason1025 Posted December 1, 2010 Share Posted December 1, 2010 very cool Quote Link to comment Share on other sites More sharing options...
itsjustme Posted December 1, 2010 Share Posted December 1, 2010 Very cool, John! The only glaring issue I saw was the stretched decal under the nose...probably unavoidable, but correctable. Quote Link to comment Share on other sites More sharing options...
largento Posted December 1, 2010 Share Posted December 1, 2010 Very Very Cool! Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted December 1, 2010 Share Posted December 1, 2010 I love it! Quote Link to comment Share on other sites More sharing options...
agep Posted December 1, 2010 Share Posted December 1, 2010 Cool! It works very well Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted December 1, 2010 Admin Share Posted December 1, 2010 Too much fun! Quote Link to comment Share on other sites More sharing options...
JohnArtbox Posted December 3, 2010 Author Share Posted December 3, 2010 Thanks for the comments guys. Added a photo-textured hand and faKEAO at 50% to add some additional lighting definition. I haven't added bones to the thumb and there are some seam issues. Next a simple body to match. Head.mov Quote Link to comment Share on other sites More sharing options...
tbenefi33 Posted December 3, 2010 Share Posted December 3, 2010 That's pretty cool. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted December 3, 2010 Share Posted December 3, 2010 Dude...seriously... you are on to something here... two words of advice- ZIGN TRACK. (A:M Track facial motion-capture software.) Quote Link to comment Share on other sites More sharing options...
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