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Hash, Inc. - Animation:Master

360 degree robot


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Well, it has been a busy quarter, and it was spent mostly building a scale model - no, not a digital one, a real one - of a sort of military interplanetary outpost. In order to utilize the footage shot of the model, I built a digital landscape (the group responsible for the model landscape utterly failed at building it) in a nameless Other Software package that specializes in landscapes.

However, just a pretty picture won't do, so I brought a robot model I built in yet another Other Software package into A:M, rigged it, re-textured it, and now it looks ten times better than the original ever did.

The animating & rigging is going to be a bit of a challenge, since the thing is designed to walk or attack with any appendage.

I'll post my test shots here over the next few weeks. =)

robotTest.mov

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