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Hash, Inc. - Animation:Master

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Posted
This model is awesome! fun to animate.

 

No background yet but the hipo is pretty :D

 

passball2b.mov

that was very cool!

 

Thanks.. I try to do something a little more interesting this time.

Posted

That's great!

Build a set for it and that will be perfect!

 

Hope mine will be as good.

Posted

Wow, what a great start!

Nifty animation!

A:M certainly has a lot of neat characters

that can be used for this project.

Posted

Thanks! For the comments peoples.

 

I made a set up out of TWO props (I like to recycle) and rendered. I will wait until may to render full size so I can tweak until then.

 

hippo.JPG

 

passball_B.mov

Posted
Hey dagooos nice animating...very well done.. :D

 

Hey thanks...are you going to join in or what?

Guest Guest_nino banano_*
Posted
Hey dagooos nice animating...very well done.. :D

 

Hey thanks...are you going to join in or what?

 

 

Sure I´m in...I´m working some ideas...I´m going to post it later :)

Posted
Hey dagooos nice animating...very well done.. :D

 

Hey thanks...are you going to join in or what?

 

 

Sure I´m in...I´m working some ideas...I´m going to post it later

Posted
Hey dagooos nice animating...very well done.. :D

 

Hey thanks...are you going to join in or what?

 

 

Sure I´m in...I´m working some ideas...I´m going to post it later

 

OK cool ....just checking on ya :)

Posted

Nice animation/set Dagoos.... a bit of motion blur would be great there.

Did you notice the shadow below of the tree in the frame that the ball disappears ?

Posted
Nice animation/set Dagoos.... a bit of motion blur would be great there.

Did you notice the shadow below of the tree in the frame that the ball disappears ?

 

Thanks for the heads up. I did not notice that shadow. I will take a look and see

what is causing that.

Posted

you can either just turn the ball visibility off at the last frame or just have the ball go further past the camera.

It would just be like if the dino thingy threw the ball a little faster :)

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