sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

I am almost done scanning photos for my wifes family ..so far over 300 scanned and if possible repaired..anyway

 

I decide to "play" tonight with AM and looked at the extra DVD and found the DoDo

 

Here is my attempt to animate it and try something for a project I am working on :o

 

wonderful.mov

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Posted

The arms are a bit slow which is better than my usual to fast. Yes its everclear I liked the beginning so had it readily available to play with when the oppurtunity arose. Thanks for looking

  • Hash Fellow
Posted

Good start. Move the camera to show him in a 3/4 pose and it will read better, especially with his long beak.

Posted
changed the position...not sure about the wonderful part and...

 

Getting there. The mouth is lagging a bit behind the words.

Posted

The asymmetrical arm movements muddy the emphasis on his words. Maybe both arms outstretched, palms up on "wonderful". I'll try to post a sketch of what I mean. EDIT: or maybe if you want to keep the fist in, more of an emphatic downward "by golly!" move with it.

 

This is a nice little piece and a good start!

Posted

here's two quick suggestions for an ending pose. The one with the fist down needs something more with the other hand I think. Anyway, just a couple of ideas that I hope will help you think this through.

Gerry

WONDERFUL_2up.jpg

Posted

Okay I changed the arms to fit the mood....

 

 

cwonderful.mov

 

 

Not this is when the truck hits him...right ?

 

just kidding thanks for all the suggestions I need to improve my animating skills

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