Admin Rodney Posted August 9, 2006 Author Admin Posted August 9, 2006 Oh yeah! Now that's what I'm talking 'bout. Thanks for taking the time to go in and get that missionn accomplished. As you state the taillift thing is a go provided sufficient acceleration. I'm no pilot though so I'll quickly defer to those who are. The wetted down street trick... oooo... thats alays a good one. Remind me again how you did that... musta been particile water sprayed all over the taxiway and runway? Different plane but your animation reminded me of all those years as a kid watching Pappy Boynton and his Baa Baa Black Sheep. See you in Exercise 11! Edit: Going back and looking again... you've got some beautiful stuff going on there. Nice layout... sound effects... I had missed the birds chirping on the first pass. Nice transitional effect... Wow, I like. You need to email me this one so I can add it to my collection. Please! Quote
JohnnyB Posted August 9, 2006 Posted August 9, 2006 Oh yeah! Now that's what I'm talking 'bout. Thanks for taking the time to go in and get that missionn accomplished. As you state the taillift thing is a go provided sufficient acceleration. I'm no pilot though so I'll quickly defer to those who are. The wetted down street trick... oooo... thats alays a good one. Remind me again how you did that... musta been particile water sprayed all over the taxiway and runway? Different plane but your animation reminded me of all those years as a kid watching Pappy Boynton and his Baa Baa Black Sheep. See you in Exercise 11! Edit: Going back and looking again... you've got some beautiful stuff going on there. Nice layout... sound effects... I had missed the birds chirping on the first pass. Nice transitional effect... Wow, I like. You need to email me this one so I can add it to my collection. Please! For the wetted down taxiway, I just asked the guys that run the fire trucks for the airdrome if they would spray it down before I took off. They did and the trick worked fine. Quote
bts0 Posted August 11, 2006 Posted August 11, 2006 ok im doing this exercise but i can only see a white square, not the plane well except when its rendered and that doesnt help anything CAN anyone help me out?!?!?!? thanks in advance Quote
Admin Rodney Posted August 11, 2006 Author Admin Posted August 11, 2006 Beth, The dreaded white square (from a rotoscope) is an indication of graphics card incompatibility. This can be as simple a fix as downloading the latest driver from your video card's manufacturer but it could also mean you've got a video card that won't play nice with A:M's rotoscopes and/or realtime rendering. One thing you can also check it to open TOOLS/OPTIONS and on the global tab change your video card settings from Direct 3D to OpenGL or vice versa. If one works in one instance and the other for other things you can change back and forth will no adverse effect to your system. In other words... if changing your realtime renderng settings works... it works! Quote
bts0 Posted August 11, 2006 Posted August 11, 2006 Beth, The dreaded white square (from a rotoscope) is an indication of graphics card incompatibility. This can be as simple a fix as downloading the latest driver from your video card's manufacturer but it could also mean you've got a video card that won't play nice with A:M's rotoscopes and/or realtime rendering. One thing you can also check it to open TOOLS/OPTIONS and on the global tab change your video card settings from Direct 3D to OpenGL or vice versa. If one works in one instance and the other for other things you can change back and forth will no adverse effect to your system. In other words... if changing your realtime renderng settings works... it works! ok when i switched to direct 3d i got an error . but i wonder right now im also rendering my can you say that excise. do u think i cant see it because of that? u know to much stuff at one time ok i hope i made sence lol o also does upgrading cost money? and how much? im a student (highschooler) so i hope not to much lol Quote
Admin Rodney Posted August 11, 2006 Author Admin Posted August 11, 2006 Beth, I think you misunderstand. The driver update is almost always a free download from the maker of your graphics (video) card. I've never seen them charge for drivers anyway... The rotoscope seems to be the primary source of problems with some graphics cards (realtime rendering of images). While I try to never say never you shouldn't have any problems with exercises where you don't use rotoscopes. Think of it like this... No rotoscope image... no white rotoscople image. Best, Rodney Quote
bts0 Posted August 11, 2006 Posted August 11, 2006 ok now its working no more white box i guess i just had to sleep to make it go away lol Quote
Admin Rodney Posted August 11, 2006 Author Admin Posted August 11, 2006 k now its working no more white box biggrin.gif i guess i just had to sleep to make it go away lol As you aren't the only one to have this problem any information you can provide might help someone else too. Things generally don't just fix themselves. Sleep can help though. Perhaps the change from OpenGL to Direct 3D and back did the job? We may never know... The important thing... no more white box! Quote
bts0 Posted August 11, 2006 Posted August 11, 2006 arg ok now im having another difficulty lol.....ok im doing the back wings and the copy flip thing doesnt seem to be working it keeps attaching on top of it instead of the side. Does anyone know wh im doing wrong? ty in advance Quote
ytsorf7 Posted August 14, 2006 Posted August 14, 2006 Hi Rodney, Sorry for the lapse. Life got in the way. Your last suggestion to me was to try putting the plane in a choreography, so here it is. I'll try to get back in the routine again. Bruce http://www.thebeatnews.org/flight.mov Quote
LurkerAbove Posted August 20, 2006 Posted August 20, 2006 Name: Glen Clarkson Exercise: 10. FW-190 Fighter Date Completed: 8/19/2006 Notes: Took a lot longer than 2 hours! Quote
Admin Rodney Posted August 20, 2006 Author Admin Posted August 20, 2006 Notes: Took a lot longer than 2 hours! Yeah... but check out those new splining and decal muscles. Consider yourself exercised. Fine job. Quote
Joe Gamblin Posted September 10, 2006 Posted September 10, 2006 [attachmentid=20427] Exercise #10 Completed on Sept 10th. No instructor, just using the book. Notes: Nothing fancy this time, my real job has been killer recently. On Thursday and Friday I put in 26 hours. Anyhoo, I'm still plugging away at TAOAM, even if it's only ten minutes a day. Quote
JohnnyB Posted September 10, 2006 Posted September 10, 2006 [attachmentid=20427] Exercise #10 Completed on Sept 10th. No instructor, just using the book. Notes: Nothing fancy this time, my real job has been killer recently. On Thursday and Friday I put in 26 hours. Anyhoo, I'm still plugging away at TAOAM, even if it's only ten minutes a day. Cool view. Flying above the clouds! Good job. JohnnyB Quote
Torak Posted September 18, 2006 Posted September 18, 2006 Name: Shane O'Sullivan Exercise Completed: Exercise 10 Date Completed: September 17, 2006 Instructor: None / Manual and Online Video tutorial Remarks/Suggestions for Improvement: [attachmentid=20648] Quote
Eric2575 Posted September 30, 2006 Posted September 30, 2006 Name: Eric Camden Exercise Completed: Exercise 10 Date Completed: September 30, 2006 Quote
Hash Fellow robcat2075 Posted September 30, 2006 Hash Fellow Posted September 30, 2006 Name: Shane O'Sullivan [attachmentid=20648] That looks like a successful outing. My only question is the nose... it looks rather flattish. Name: Eric Camden Showoff! Looks great! The little rust dribbles on the landing gear might be too uniform. Quote
Eric2575 Posted September 30, 2006 Posted September 30, 2006 Yeah, I got a little tired of working on it and kinda stopped in the middle of adding texture details. I'm just posting it towards maybe, someday, in the far, far distant future, if the stars all align properly, getting my certification What happened to my attachment? Quote
Hash Fellow robcat2075 Posted September 30, 2006 Hash Fellow Posted September 30, 2006 What happened to my attachment? hmmm... I thought i could just copy the attachment id and it would get copied in my post, but it seems to have stolen it from yours. Quote
Eric2575 Posted September 30, 2006 Posted September 30, 2006 How weird??? It's ok though, it's still in your post No wait, it just jumped back????? I give up Quote
Tralfaz Posted October 6, 2006 Posted October 6, 2006 Name: Al Dinelt Exercise Completed: Exercise 10: FW-190 Fighter Date Completed: October 5, 2006 Instructor: TAoA:M I decided to try a different airplane for this lesson, a P51-D Mustang. By not just copying the steps in the book, it helps me to reinforce and understand what it is I am trying to learn. I am about 95% happy with the results. The area that I am not happy with is the canopy. Not really sure how to go back and add extra detail like the canopy frame yet. And yup, this took a whole lot longer than 2 hours. More like 3 or 4 evenings. Thanks... Al [attachmentid=21140] Quote
JohnnyB Posted October 6, 2006 Posted October 6, 2006 Cool! Great view. Where did you get the decals? I need to do a WWII Navy torpedo bomber for a video I'm working on and haven't seen top and side views of any airplanes anywhere. JohnnyB Quote
Tralfaz Posted October 6, 2006 Posted October 6, 2006 Thanks Johnny. I made the decals from the blueprints that I downloaded from http://www.the-blueprints.com/ and used as the rotoscopes. I have a program called Black Magic which allows me to colorize black and white photos and images. After the images were colorized, then I used Paint Shop Pro 5 to airbrush in some details like the exhaust marks. Quote
JohnnyB Posted October 6, 2006 Posted October 6, 2006 Thanks Johnny. I made the decals from the blueprints that I downloaded from http://www.the-blueprints.com/ and used as the rotoscopes. I have a program called Black Magic which allows me to colorize black and white photos and images. After the images were colorized, then I used Paint Shop Pro 5 to airbrush in some details like the exhaust marks. Great site! Thank you. Keep up your great work with AM. JohnnyB Quote
Admin Rodney Posted October 6, 2006 Author Admin Posted October 6, 2006 Very nice Al! You certainly passed this test with flying colors. Beautifully modeled and rendered. Quote
jpappas Posted October 6, 2006 Posted October 6, 2006 Al, That looks great! I love how you did the blurred spinning propellers and the whole look of the decals. You go! -Jim Quote
Tralfaz Posted October 6, 2006 Posted October 6, 2006 Thanks everyone for the great comments! To get the spinning propellor, I created a disc the diameter of the propellor blades. Then I applied the propcolor.jpg file as a decal to the disc. Next I applied the proptrans.jpg file as a decal to the disc, but set the type to transaparency. The images are there for anyone to use if they would like to. Thanks... Al [attachmentid=21161] [attachmentid=21162] [edit] I have included the zip file for the P51-D Mustang model if anyone else would like to use it. I have modelled the canopy windows so they could be made transparent and added a very basic cockpit tub so the decalled fusalage would not show through the canopy. Enjoy... Al [attachmentid=21244] [attachmentid=21245] P51Mustang.zip Quote
Caroline Posted October 29, 2006 Posted October 29, 2006 Name: Caroline Begbie Exercise: Exercise 10 - FWhatever Date Completed: 29th Oct 2006 Halfway through, so it's time to say: It's great that you guys look at what we're doing here. It really gives incentive to do each exercise carefully, and gradually learn The Art. Thank you. Onward and Upward.... [attachmentid=21793] Quote
Admin Rodney Posted October 30, 2006 Author Admin Posted October 30, 2006 Great job Caroline. You are really getting quick! It's great that you guys look at what we're doing here. It really gives incentive to do each exercise carefully, and gradually learn The Art. Thank you. Let me echo the thanks to all who take the time to comment on TaoA:M exercises here in the Forum. Feedback is important. Every modeling and animation effort needs an audience. Quote
heather Posted November 16, 2006 Posted November 16, 2006 Name: Heather Exersice: 10 Date: 11-16-06 Quote
Admin Rodney Posted November 17, 2006 Author Admin Posted November 17, 2006 Nice work Heather! If you ever find some free time you should return to this exercise and play with path animation. Its not so much for the learning of it as it is the fun! Quote
Lori Hiatt Posted November 26, 2006 Posted November 26, 2006 Exercise 10: FW Fighter Name: Lori Hiatt Tutorial and manual Date of Completion November 17th, 2006 This was a struggle for me. I started to get the hang of it around my third try. Not happy with the propellers or the whole in the top of the tail section but needed to move onward before frustration set in. I couldn't figure out how people got those nice skies behind the plane. Wish I knew. Quote
Admin Rodney Posted November 26, 2006 Author Admin Posted November 26, 2006 Lori, This indeed is a tough one but most will agree not as tough as the Giraffe. I've got a book or two on airplanes that I've been dying to turn into models for use with this exercise but I don't have the time nor patience. If I ever need to model airplanes though I know where to go! Quote
JohnnyB Posted November 26, 2006 Posted November 26, 2006 Exercise 10: FW Fighter Name: Lori Hiatt Tutorial and manual Date of Completion November 17th, 2006 This was a struggle for me. I started to get the hang of it around my third try. Not happy with the propellers or the whole in the top of the tail section but needed to move onward before frustration set in. I couldn't figure out how people got those nice skies behind the plane. Wish I knew. "Nice skies." I’m not sure how you’re making your pictures of the airplane. Are you rendering from the modeling window? Let me know. Meanwhile, I’ll assume that you are in the modeling window, since there is no scenery (ground, sky, etc.) around your airplane. Open a new Choreography, and import your airplane into the choreography (File/Import or right click in the models library window and select New/Shortcut and select your airplane model and open it, then drag the resulting icon into the choreography). Select the Images tab in the Library and open the folder labeled sky. There’s some beautiful skies in there! Pick one and drag it into the choreography. A box will open that allows you to select Rotoscope or Layer. Select Rotoscope and it will place the sky behind your ground plane. Delete the ground from the Objects folder in the Projects window. All that’s left is to position your airplane model and camera to the pose you like. Hope this helps. Your plane looks great, just give it some friendly skies. Quote
Lori Hiatt Posted November 26, 2006 Posted November 26, 2006 "Nice skies." I’m not sure how you’re making your pictures of the airplane. Are you rendering from the modeling window? Let me know. Meanwhile, I’ll assume that you are in the modeling window, since there is no scenery (ground, sky, etc.) around your airplane. Open a new Choreography, and import your airplane into the choreography (File/Import or right click in the models library window and select New/Shortcut and select your airplane model and open it, then drag the resulting icon into the choreography). Select the Images tab in the Library and open the folder labeled sky. There’s some beautiful skies in there! Pick one and drag it into the choreography. A box will open that allows you to select Rotoscope or Layer. Select Rotoscope and it will place the sky behind your ground plane. Delete the ground from the Objects folder in the Projects window. All that’s left is to position your airplane model and camera to the pose you like. Hope this helps. Your plane looks great, just give it some friendly skies. Hi Johnny, I was taking a snapshot of my screen in the modeling window. When I tried to add sky in the past the sky looked too pixelated but today it doesn't have that look. I wasn't deleting the ground before- I 'm so new I hesitate to press the delete button! Thanks for your help. Lori Quote
JohnnyB Posted November 26, 2006 Posted November 26, 2006 "Nice skies." I’m not sure how you’re making your pictures of the airplane. Are you rendering from the modeling window? Let me know. Meanwhile, I’ll assume that you are in the modeling window, since there is no scenery (ground, sky, etc.) around your airplane. Open a new Choreography, and import your airplane into the choreography (File/Import or right click in the models library window and select New/Shortcut and select your airplane model and open it, then drag the resulting icon into the choreography). Select the Images tab in the Library and open the folder labeled sky. There’s some beautiful skies in there! Pick one and drag it into the choreography. A box will open that allows you to select Rotoscope or Layer. Select Rotoscope and it will place the sky behind your ground plane. Delete the ground from the Objects folder in the Projects window. All that’s left is to position your airplane model and camera to the pose you like. Hope this helps. Your plane looks great, just give it some friendly skies. Hi Johnny, I was taking a snapshot of my screen in the modeling window. When I tried to add sky in the past the sky looked too pixelated but today it doesn't have that look. I wasn't deleting the ground before- I 'm so new I hesitate to press the delete button! Thanks for your help. Lori Aahh! Beautiful! Johnny Quote
Lori Hiatt Posted November 26, 2006 Posted November 26, 2006 Aahh! Beautiful! Johnny Thanks for the encouragement. It really helps. Lori Quote
bts0 Posted December 22, 2006 Posted December 22, 2006 Name-Beth date comepleted- Dec. 16, 2006 Who helped?-Vid. Tut. any other coments?- Merry x-mas! Quote
bts0 Posted December 22, 2006 Posted December 22, 2006 Name-Beth date comepleted- Dec. 16, 2006 Who helped?-Vid. Tut. any other coments?- Merry x-mas! o and also i ment to click edit srry if a mod could plz put my two posts together ty! Quote
totlover Posted January 6, 2007 Posted January 6, 2007 Name Caleb Gunby Exercise Completed: Ex 10 Date Completed Jan 5, 2006 Comments: This one was pretty tricky and i had to make the propelers competely by my self but it was fun Quote
Leo73 Posted January 6, 2007 Posted January 6, 2007 Great job Caleb. This one can be tricky but you seem have to come through with flying colors. Quote
totlover Posted January 6, 2007 Posted January 6, 2007 yeah it was tricky but i am just having a lot of fun doing these and they are helping a lot so i am just going to keep on doing them fast i am working on the giraffe right now and it is HARD Quote
mfortunato Posted January 13, 2007 Posted January 13, 2007 Name: Michael Fortunato Exercise Completed: Ex 10 - Fighter Date Completed Jan 13, 2006 Instructor: Das Book. Looked at video tutorial for the propellers. Comments: Flew through this until I got to the propellers. Had a hell of a time with those. Perhaps because it was 1am and I was tired, don't know why. I have two images. The basic render to show the model and a pshopped version I thought looked cool. - Michael Quote
lkwebb21 Posted January 20, 2007 Posted January 20, 2007 I started this exercise 3 months ago with the original model but I just couldn't stop making changes to it. I actually bought a plastic model and took digital pictures, edited them in corel, and made jpg decals. It's still a work in progress, what do you think. p.s. there is a problem with the decal that I couldn't resolve. the cross on the fuselage is smeared for some reason. cam_3_plane_only_000.mov Quote
Admin Rodney Posted January 20, 2007 Author Admin Posted January 20, 2007 I'd say the extra time and effort you put into that really paid off! Very nice. The distortion we'd probabably have to look at close. It could be several things. You've got a lot going in that little animation that works for me. The animation, a hint of background and the secondary (propellor) animation really add some nice touches. The work you've done in decaling speaks for itself. Great job! Michael, Sorry so late in responding. I really love the sepia 'pshopped' one. There is something in that old photo look that really makes the eye happy. Scratch it up, rough up the corners and consider some elements to enhance the perspective (another plane or two?) in the faded background and you've got a showpiece. Good job! Quote
lkwebb21 Posted January 21, 2007 Posted January 21, 2007 Thanks, I spent a lot of time experimenting with the prop. I didn't get exactly what I wanted, but it takes a lot less time and the results are acceptable... for now. Here is a jpeg of the decal problem. Let me know what you think. I've tried moving the decal and the distortion happens at the same place on the model. More so on this side, the other side is much less obvious. I'm late for work so I have to go. Thanks in advance. Quote
jmf3d3d Posted January 22, 2007 Posted January 22, 2007 Name: Jeremiah M. Faries Exercise Completed: #10: FW-190 Fighter Date Completed: Jan 21, 2007 Remarks: the 3d3d in my tag refers to my love of stereo imagery (one 3d for each eye ) so I thought this would be a good one to render in stereo. You'll need RED-CYAN (RED on LEFT eye) glasses to see the stereo but the filters are subtle enough the image works without glasses too. For some reason A:M only renders in RED-BLUE or RED-GREEN both of which distort the colours too much. I rendered two images and then ran filters in photoshop to get the stereo. Hope its ok to post stereo images in these submissions (I'll post a mono too). THIS FIRST IMAGE IS STEREO Quote
Admin Rodney Posted January 22, 2007 Author Admin Posted January 22, 2007 Jeremiah, Its fine to post stereo images here. I can't see them usually without glasses so I'll have to track mine down. Here is a jpeg of the decal problem. Let me know what you think. I've tried moving the decal and the distortion happens at the same place on the model. More so on this side, the other side is much less obvious. I'm late for work so I have to go. Thanks in advance. That is strange. I'd say its some kind of mip map error in the decaling process but we could expect to see that elsewhere in the model too. Are you using Targe (TGA) images for decals? Quote
lkwebb21 Posted January 22, 2007 Posted January 22, 2007 No I'm not using targa images, I'm using jpegs. Is there a problem with that? Also whats a mip map. Keep in mind I'm a newbie. Example: I just spent 2 days trying to figure out why my particles wouln't show up. I found in the render to file options, particles were turned off! (DUH) Man, I've got a lot to learn. Quote
aj2 Posted February 5, 2007 Posted February 5, 2007 Name: Al Jolly Exercise Completed: #10: FW-190 Fighter Feb 03,2007 Quote
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