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Hash, Inc. - Animation:Master

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Posted

If you want proper reflections then you will need to estend the background 360 deg around the object!

 

A 'cheat' is to add an environment map to the object (import and image, create a new material, change material to environment map and choose the image you imported then apply that to the object)

 

Cheers

Posted
If you want proper reflections then you will need to estend the background 360 deg around the object!

 

A 'cheat' is to add an environment map to the object (import and image, create a new material, change material to environment map and choose the image you imported then apply that to the object)

 

Cheers

The "object" meanin my space ship?

Posted

Hi Newbert - An old trick is to create a SKYDOME sphere and apply the sky texture map to it.... Make sure the SKYDOME sits entirely over ur scene this way ur object will retain reflections on all sides....

Posted

Your UFO looks goo so far. Add a skydome. Add some glowing "nurnies", or extras, to the hull. You get it looking even better.

Posted

"do not worry humans, we come in... well, UFO's" looking good! I reflection is looking good already, but then again, that's just an opinnion

Posted

Take a look at the difference between these two pictures of the Millennium Falcon I found via Google Images. They are the same shape, but details make it realistic. Not saying your UFO needs that much detail, just demonstrating the point.

post-8-1106531183.jpg

Posted

Actually the second pic you posted with the starfield looks pretty sweet. It doesn't look even remotely like a flying saucer but it has a cool planet halo look to it. If you could do somethng about the middle of it, it would make a pretty sweet pic.

 

Wade

Posted

As a visual reference for you, I was trying to find an image of the Martian saucers from the beginning of 'Mars Attacks!', but I couldn't find something detailed enough. Well, anyway, if you haven't seen the movie, you may want to rent it. I have a feeling it may guide you toward some of the suggestions being made here.

Posted

For a flying saucer I did once, I solved the detail problem by using the linoleum bump material and chrome material to the saucer part of it. Its important to have the chrome material first and then the linoleum bump material. The projection map on the linoleum material looks good when its set to repeat at 3 by 3. I also had the sky dome ambience at 100 percent.

Posted
For a flying saucer I did once, I solved the detail problem by using the linoleum bump material and chrome material to the saucer part of it. Its important to have the chrome material first and then the linoleum bump material. The projection map on the linoleum material looks good when its set to repeat at 3 by 3. I also had the sky dome ambience at 100 percent.

lets see it

Posted

Heres a example of that ufo, I also changed the perscentage under projection map to 150. And I added 5 lights in a circle above. Intesity at 15 percent for those.

post-8-1106802265.jpg

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