Tunames Posted January 11, 2005 Posted January 11, 2005 I've finally modeled and rigged something that works. He's not totally original I saw something like this somewhere and liked the look so I made my own. but the rigging is all mine. Thanks to Sonofpat for the tuts. in fact thanks to everyone that gave anyone any advice on modeling and rigging. I read these forums alot but I don't post much. If I have a ? usually someone has asked it before me. So anyway please check this guy out take him apart tell me how to make him better.Then I'm gonna start learning to animate! Get him here Quote
pixelmech Posted January 11, 2005 Posted January 11, 2005 He looks real nice - post a movie when you have one! Quote
Wegg Posted January 11, 2005 Posted January 11, 2005 Hey thats Joe Cosmans little dude he uses for his tutorials! I recognize that! Quote
Tunames Posted January 13, 2005 Author Posted January 13, 2005 Yes Wegg you're right I saw some pictures of Mr. Cosmans model on the 10sec club's site and thought he'd be perfect to learn with. So I made my own just like it. Kinda like a grown up Thom! Maybe Thom's big brother? I might call him Wally...............Now for Thom's sister... Quote
Tunames Posted January 14, 2005 Author Posted January 14, 2005 No takers? you can Download him, take him apart, critics anything? Quote
jamagica Posted January 14, 2005 Posted January 14, 2005 just downloaded, about to check out the guy Quote
jamagica Posted January 14, 2005 Posted January 14, 2005 Hmmm..I move some bones and nothing moves..did you use a rigger for this? Besides, that, the model structure is great, but also, you should disconnect the shin BONE from the foot, because the foot basically looks like flubber and it's not a very flexible animation area when it comes to moving it Quote
Vash Posted January 15, 2005 Posted January 15, 2005 I agree with jamagica... something is horribly wrong with the rigging. null for the right hand won't work with it... I'll stop there. You should be able to figure out the rest... Other than that It's a good model. I like the way the foot is so flexible. Quote
Tunames Posted January 16, 2005 Author Posted January 16, 2005 Thanks for the comments. You have to go in pose sliders and set "basic rig" to on also IK arms or IK legs I don't know how to set the default to "on"? Any help there? Quote
pia12254 Posted January 16, 2005 Posted January 16, 2005 Wow. I'm impressed! I just played with it a little and everything seems to work great! I tried rigging myself and got so frustrated I just bought TSM, which has worked great so far. But I admire you for figuring out how to build your own rig...I'm sure that skill will be very valuable. The only thing that I would change is to disconnect the neck bone from the head bone. I think that would make it easier to control. Other than that great rig!!!!! Congrats. Quote
Vash Posted January 16, 2005 Posted January 16, 2005 No, not exactly. But if you change the type to percentage this will allow you to set a new default. Open pose sliders and right click on the pose you want to set on to. Move your cursor down to "settings" and open it. Default will be at the top of the window. I don't know how to set default in on off type though. But I'm sure there is a way. Quote
Hutch Posted January 16, 2005 Posted January 16, 2005 I believe you can set the default value of an ON/OFF pose by clicking the model in the PWS. Then in the properties panel expand the user properties and any folders needed to get to the pose. Where it says OFF if you click it should now say ON and that is the new default. Quote
Tunames Posted January 17, 2005 Author Posted January 17, 2005 Thanks Hutch, I tried that and it did work for one pose but not the other. Don't understand that, but it only takes a second to turn on so it doesn't bother me Quote
CreativeAustinYankee Posted January 21, 2005 Posted January 21, 2005 Hey Steve, Thanks for sharing a great model! I'll be using this guy for the Animation Bootcamp projects and other learning excersizes. Steves are pretty cool! Steve P. Quote
pixelmech Posted January 21, 2005 Posted January 21, 2005 Would sonofpats "Skinbones" be the same thing as fanbones? His arm tut looks awesome, I think I'm going to try to learn his system. I also bought TSM2, but it seems that you need to know a certain amount of rigging to really use it effectively, and I am not there yet. I've run my first model through the rigger a few times and gotten subpar results. Tom Quote
Sharky Posted January 21, 2005 Posted January 21, 2005 Hey Tunames! Your model is very cute! I can't wait that I can see him in an animation! Cheers... Sharky Quote
luckbat Posted January 21, 2005 Posted January 21, 2005 Would sonofpats "Skinbones" be the same thing as fanbones? Yup. Quote
higginsdj Posted January 21, 2005 Posted January 21, 2005 Hey Steve, He's a joy to animate. Many thanks for the model. Cheers Quote
Tunames Posted January 21, 2005 Author Posted January 21, 2005 Thanks to all I'm almost done with Basicwoman so keep your eyes open I'll post her to. You can see a preview of her (sorta) in the showcase forum. Any suggestions on the rig? I know it can be better..... Quote
Tunames Posted January 22, 2005 Author Posted January 22, 2005 Hey Sharky check the students forum "animation boot camp 4" Steves are pretty cool! can't argue that! can I Quote
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