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Hash, Inc. - Animation:Master

case

Film
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Everything posted by case

  1. Amazing detail and model structure... Next Sunday...I believe in you Homeslice! Cant wait to see more, Case
  2. case

    Star Wars AT-AT

    Clonewar...I think he was trying to test the movements. And my advice to your next test is to try to capture the weight of this massive AT-AT I recommend watching star wars...well on second thought just look up on youtube AT-AT walk cycle LOL. Keep Posting, Case
  3. Tai Shan your newest video impressed me this looks really promising. I like the new cartoon like feel you have to these clips. And also the finger movements are incredibly smooth unlike the last his fingers were moving holding different notes! Keep posting Good Luck Case
  4. case

    Star Wars AT-AT

    To add on to what I said earlier you truly captured every detail there is! You are one skilled modeler tralfaz! I look forward to seeing more of your work! Case
  5. case

    Star Wars AT-AT

    Speechless
  6. Both strips look rather great! Hard to choose which one looks better! Keep Posting!
  7. I can see them fine im running on a dell....I can see them fine so i shall be the first to actually CRITIQUE! From the 1st concept compared to the 3rd concept you posted its looks like you went from very nice to very basic (Backtracking) Whether you meant to do that or not is up to you but your 1st concept looks rather promising. One feature i liked was the lighting it set the perfect scene. This is what a UTAH desert plain looks like for reference with textured landscape and such. One thing about the sign! The lights that are attached to the sign....have you considered making the lights like they are in a billboard for example The reason I suggest this is in your concept...well the sign is blocked out to some extent by the giant lamps hanging down in them. The lights are below the billboard on a long steel tray aiming up shining upon the sign. Just a friendly consideration. Good Luck Keep Posting Case
  8. LOL cant stop laughing Great song
  9. AMAZING 1.ideas 2.models 3.Work flow KEEP IT UP Ca$e
  10. I think is leg is in a background position! Thats Just me!
  11. I think is leg is in a background position! Thats Just me!
  12. ahh ok well the lighting in that water tunnel was creepy because of the enviorment and the lighting thats what needs work!
  13. I agree it needs to have a sort of camo look to it! Always love your work. Keep it up! Ca$e
  14. Eric, I did go away forever now im back! LOL Creepy style consist 1.Of darkness! 2.And maybe a few lights here and there! 3.A mysterious character By the way have you played Bioshok?
  15. Amazing model! I've played the game BIOSHOK The lighting in the final keep in mind has to have the creepy intense style to it!
  16. This looks like one great project. Keep us posted!
  17. WOW YOUR WORK BLOWS MY MIND! Keep it up!
  18. Great work since your new!
  19. wow for the little you have done it looks smooth nice work!
  20. Amazing Keep It UP! Connor Case
  21. whoa nice
  22. Thanks. With this guy I'm going to try to spend some more time getting a really flexible rig (especially face). I usually get tired of rigging before I have a really animatable character, and then the animation suffers since it isn't easy to do everything it is supposed to do. I've been kicking around some ideas for about him performing in a circus or carnival, but it will be a way down the road. He is an AMAZING character animating should be loads of fun! My only advice make him what you want him to be. Hope you have fun! Case
  23. Same here the lighting change looks excellent!
  24. Great work guys! Keep it up!
  25. looks nice keep it up
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