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Everything posted by the_black_mage
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Well schools started and i'm preparing for the science fair, and i'm gonna use A:M for it, how? 'm gonna simulate realife situations, i'm goona take picture of diffrent rooms, and other places. then i'm gonna make a simplisitc verstion of those situations. and i'l make 3 diffrent renders of the situation one with all the actual lights that are in the room( or scene ) with no radiosity one with radiosity and one useing the real lights and other lights as well to simulate it. but i can't really start on it yet, you see theres some more info i need. 1. how is it suposed to be measured, my teacher said it would be ok to show how many lights i used or how many bounces they were in the scean. 2. there needs to be a variable, she said that haveing the 3 diffrent pictures would be ok(as i said) 3. there need to be a hypothesis or problem. I don't really know how to implement this in the presentation, i also would like it if anyone could give some links on lighting i could use. i'm also gonna show diffrent lighting styles as wel like 3 point lighting( with i will pint out is exactly what they use to light the characters in the newer jimmy newtron shows). so can anyone help me plz? >MAGE test image i'm using for 3-point lighting
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Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
case don't tell me about patience, its not my model you know. i'd help but i don't have v13 -
Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
yeah but i just really wanted somthing to test on thats was realistic ), its gona help in a science fair project. -
now that looks 18!!
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actualy i like the hair longer.
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actualy i know why whiz is a fast modeler, i know his secret!!! but i'm not gona tell unless he wants me too. but no i don't use his method the its just not in my style, anyway i'll post picture of the progress soon.
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Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
hey don't tell me to slow down, its not my model i just needed something to test on really. -
well he's supposed to be 18.
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well, thats why i thought i should have it so theres an air force and the trusters decrese and incrase depending on the lean.
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Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
no, the lighting and every thing was me. -
omg you freaking rock!!!!
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A few nights ago i thought of how viper was modleing a car, and so i though well maybe i should try to model a car at first i thought i should model my favorite car a mustang, or i could draw my own car. but then i discoverd i suck at drawing cars. so i started drawing and adding stuff as i go. eventualy i had a futuristic motorcycle!! [attachmentid=19287] And i added some more stuff to, i even know how the whole thing works!! ok so the back of the cycle hovers, and the front wheel keeps it under control(hover technology isn't perfect yet). the wheels are not connected to the cycle,the berrings on the bike are metal and are repelling the metal on the inner tires. the trusters are what makes the cycle go(its a speed cyle), but i havn't figured out how it stops. i was thinking that in a race theres a magnetic break at the end of the last lap.anyway it turned only by leaning on the custion right in front of the knee area. what you lean on it and an air force turns the cycle in the direction your leaning, the more you lean the more your air force. so if theres anything i forgot plz tell me. >MAGE
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hmmm, the hair dose look a bit better now ^_O
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i don't mean big ones just small ones, i have them,but theres small.
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Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
Wow that looks much better, shall i do another render? -
hmmmm, i kinda think he should have side burns for some reason...
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wow looks realistic i'm not the person that gose for that though, i perfer beauty over realism. you did an excelent job though!!! heres what i mean.
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Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
I'll take all comments, thank you, thank you. EDIT: viper did it loose some quality? it looks more pixelated. ill try a higher res verstion. >MAGE -
you know that sounds like me looking at an old drawing and saying "...you know...now that i think about it...THIS SUCKS!!!" good job >MAGE
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i agree the arms are way to slinder. i also have some issues with the head shap its very square.
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Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
its all in the lightinhg man i'll show you what i mean. -
lol, i bet it take you for ever to view that at diffrent angles.
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Another attempt to make grass
the_black_mage replied to Atomike's topic in Work In Progress / Sweatbox
actualy there is a tutoral for grass with hair. hold on let me find it. EDIT: here it is. http://perso.orange.fr/ffave/e_herbes.htm EDIT: also you have have to use the old hair system for this one. i think you can use it by holding ctrl then click the hair system. -
Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
ah ok -
Modeling a Viper SRT. (Car)
the_black_mage replied to Viper GTX2.0's topic in Work In Progress / Sweatbox
well, look under the air intake( on the hood forgot what its called) the decal isn't all the way under there. second i can see some of the decal in the fron of the car. and you need to add some screws on those rims.