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Hash, Inc. - Animation:Master

Gerry

Craftsman/Mentor
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Everything posted by Gerry

  1. Great meeting Mike, sorry I had to split early. I hope you all continued to have fun! Nice meeting the "new" guys, too. Gerry
  2. Utterly and completely outstanding. I have to mention that my computer at work currently has no sound so I had to watch it silent. And that wasn't a minus! The story comes through loud and clear and the number of tasty little touches and body language, well, I can't think of any superlatives that haven't already been worn out on this thread so far. Great work, great timing, acting, lighting, great characters. Okay, I'm done. Can't wait to watch it at home tonight.
  3. patrick, this is a really nice piece but there seems to be something strange with the neck muscles. The sternomastoid especially, I think should be more of a straight line from the base of the ear to the pit of the neck. I realize you wanted it to look thick and "sinewy" but I think in general it could be fixed up a bit, especially since the pose and composition frame the face and the neck is an important part of that. Edit--I see this is actually one of Jim's models, so take my comments for what they're worth. Still a really nice piece.
  4. What a fun and wacky piece, Nancy! Great style and fun to the design as well as the animation.
  5. Great personality and exaggeration!
  6. Oh yeah, Saturn's rings! I knew there was something missing. Now that I think about it, though, it's a little eerie that Matt's avatar is....A RING!! (cue music)
  7. Nice family portraits! Speaking of which, are Matt and Dan related?
  8. Hey Dennis- this looks good! The front edge of the ear is a little weird with that ridge all the way around. Otherwise really nice and natural looking. How'd you do the hair? Is that a decal or Hash hair? Gerry edit -- I didn't realize there was a second page in this thread, so my comment was about just the head.
  9. Barring work popping up that weekend, I'm definitely in. Gerry
  10. Really nice work on this, Jin. 10 minutes doesn't seem too bad a render time, but like David said there are lots of settings to play with! As for the crowds, over at A:M films Soulcage Dept. has an amazing commercial they animated for free-range chickens that involves a foot race with a background of crowded "stands" of stacked-up chicken coops, and all the background chickens are animated. It's really incredible but probably more work than you want to go to for this. http://amfilms.hash.com/search/entry.php?entry=1060 I also wouldn't worry about too much variety of color in the crowded stands. A limited number of muted colors for the crowds helps to keep them in the background. I imagine you would want the attention to be on the players. Great work!
  11. Very, er, "experimental" fish there, bub! If you're gonna keep going in this direction you should try some soft-edged stripes running down the side. Those red fins look like naugahyde though. Are you going to keep working on this?
  12. Beautiful work Ken! I hope this is the start of something big for you.
  13. No one's said "spectaculicious". I can't resist a challenge.
  14. Beautiful work though, and really inspiring to see how AM can be used for different looks. It all works just great!
  15. this is a sweet model, the shadows especially are super. Are they all part of the actual render, or tweaked in Photoshop?
  16. Animating the "Active" attribute sounds like a great tool. I wish I'd known about it a year ago! David, what exactly is the issue with it that's being looked into?
  17. I can make it on the 25th. Jerry, what town are you in? I grew up in Ronkonkoma. Dennis, you're in Holbrook, right? Gerry
  18. Hi Dennis- It sounds great, but not sure if I can make it. Depends on the date. Hey, I did my first walk cycle from scratch! It's totally faked, no constraints, but it looks pretty good! Gerry
  19. Gerry

    New Creature

    Cory, what can I say? This is great work and I'm looking forward to further work from you.
  20. Dennis, this is looking great so far! I like the sky. Is that yours or did it come with the game engine like the uzi?
  21. I haven't seen a map for the exact location of this horrible fire in Brooklyn, but Luckbat lives in a converted warehouse right on the water. Are you okay?
  22. I won't be making it this time but I'll keep tabs on future meetings. Have a hash-load o' fun!
  23. I went looking on the Hash site for more info on IBL and HDR and couldn't find anything. is there info someone can direct me to? Or tell me what they stand for?
  24. Hi Jennifer! Well, you're one up on most of us, you've got an Animation Master study buddy! That means you'll learn twice as fast. Welcome to the forums and don't be shy about asking questions. Gerry
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