sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

thejobe

Craftsman/Mentor
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Everything posted by thejobe

  1. ok settings are as following all glass objects color: white falloff: 120% spec color: white spec size: 50% spec int: 80% transparancy: 95% refraction: 1.5 transluncy: 96% reflectivty: 35 camera settings multipass: on 16 passes AO: on sampling 70% choreograhpy settings: IBL lighting: AI: 21% AO: 70% map: HDR mirror shpere exposure: 2 azimuth: 50 those are the settings i used render time was 22 mins
  2. i was doing some tests with the IBL and wanted to see what i would get with glass objects
  3. these were the models i made for that scene everyhing else was from the cd
  4. i made a few fixes not sure if its what you were thinging but heres what i added grim to the brick walls grim and dirt to the ground white parking lines built a dumpster added grim to the dumpster repostion camera angle and resized it to lessen empty space
  5. ok ill see what i can do thx rodney
  6. just felt like making something while i had some free time this weekend some of the stuff is from the extras CD everything else was made by me
  7. heres an image test i did to see what the radio looks like and the light on the rc ball
  8. well yes going to animate it into tests films but ultimltely going to become my first test game with rc cars this is first of a few vechiles im making
  9. heres an almost completed remote still needs finishing touches and some other fixes
  10. this was an old rc car (ball i mean) i had a while back made the ball first which took about an hour started on the radio part
  11. its not a decal its a checker material skewed..... ALot was trying to get it to look like metal mesh still needs tweaking but i thinking it looks ok for now
  12. hey guys i think i finally finished my microphone ive been working on for the past couple of weeks tell me what you think ill try to render a bigger picture later
  13. should be using 5 point patches for those always seems to work for me heres what i do hope this helps a bit
  14. my first 2 models made all they way back in V9 just wanted to see what they would look like in V13 thought you might be intersted
  15. i tried do do a full room radiosity wow its hard to get it right but i say it was a decent good first try
  16. yeah im glad i started again hoping to get well enough to do some professional work someday
  17. just a new ipod model still has to be colored and tweaked
  18. heres a microphone i modeled last week
  19. heres a picture of a table with a plate this was done in radiosity
  20. yeah i got the density way way to high got to tone it down
  21. finished the bottom under chassis, console, steering wheel, trunk, and tail lights
  22. heres the wires for the car fixed the sides of the widshield didnt see that it was bent before
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