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Everything posted by robcat2075
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11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
Now in cross-eyed stereoscopic vision! sock3DH.mov That's possible. The shot is so brief (11 seconds!) that I'm not inclined to do cuts or close ups. The actual animation (if it happens) wont' have a view quite like this test. -
ya know... in the time since you first asked you could have animated those things. Like I said before, post some WIPs and people will give you pointers...
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Well, this is just NOT the case! I just reproduced the exact same problem on two other partitions on the same (multiboot) PC: That doesn't sound like a different computer. In four years on this forum this is the first I recall this coming up. It's probably not "many" people. All those different versions over four years... it would have come up. But since you can repeat it on your PC, I'd suggest making a screencam movie of it happening and submit it as an AMReport. I can't guarantee it will get fixed since they implemented that feature a long time ago and it's been working for them and us and all that ever since. When they get the bug report and try the new menu thing and it works fine... what is the next step from there? How do you fix a bug you can't make happen? Another thing you might try is to in the gray between buttons and use this menu to turn on a toollbar menu This dockable menus stuff is really a functionality of Windows' bag of tricks. A:M is one of the few programs that enables as many of the possibilities as it does. I was trying to think of another program you might test that takes it this far. Macromedia Freehand is the only other one I have that does. Sadly, its menus work just fine for me also. Copy the master.lic file from your old install to your new one. I have multiple versions of v15 installed but all in the same partition. I don't know if the partition thing is the issue. I know Mac user have to have a separate license if they want to run A:M on their PC emulator.
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I did a vid on this a while back http://www.hash.com/forums/index.php?s=&am...st&p=241122
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Sorry, when you said 2003 I just thought v13 when really it was the v10 you had. Since all your versions have this problem and none of mine do (I have v10.5 installed and it does menus fine also) I'm going to say it's a problem peculiar to your computer and not something the thatt Hash will be able to re enact to study. You can drag individual icons from the commands tab to that new toolbar you created. V15 is dramatically more stable than the V10 versions. I recommend it. I only have that V10.5 installed so I can test for differences in the way it handled stuff versus today's versions. It does happen. But I wouldn't' want to go back to v10 full time.
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here's the list of changes from v15e thru v15h
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By the way... Welcome to the A:M forum!
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Hey, I just caught it. That looks wonderful! Fine work, Gerry!
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Those are both charming!
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I was able to add and reposition new menus in 15g. So I'm not sure what has gone wrong on your end. Just to try... un maximize the A:M window and see if it behaves differently. Probably won't What happens if you use the "New" button to create a tolbar? Last resort... do Help>Reset settings You can have V13 installed also... does this happen with V13? If you are logged into AMReports there is a "Changelog" link. Here on the forum, changes are announced with each new release in the Latest Info thread
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11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
A test with a bit of actual dialog: SockSyncH.mov The notion of "mouthshapes" goes out the window with this concept. -
11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
the tricky part is the transition from regular mesh to cloth. At some point on the arm, behind the wrist I guess, the cloth would start and you'd have an obvious point where a rigid set of CPs is next to some freely moving ones. -
11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
Slight improvement in non-bagginess. sock2.mov This one constrains the buttons to a spline that runs around the sock rather than lengthwise. This looks more stable. However now I can't get the path constraints to obey "Translate Only OFF". I f you look closely you can see they are not following the orientation of the sock. I'm beginning to think I may just model and rig the sock puppet in a conventional manner. Cloth sim probably wont let me get the closed mouth poses I need. Cloth doesn't like being crowded. -
11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
Actually I did constrain the buttons after the cloth was simulated. It's possible that the spline serving as the path is stretching unevenly so that say, the 40% ease point is moving quite a bit, but that doesn't account for all the wandering motion the button is doing. -
11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
hmmm...that's a genius idea. My number one challenge is to get the cloth tighter on the arm, so it looks like a sock puppet and not a pillow case puppet. -
Here's a recent discussion. I haven't read it from top to bottom to see what problems were solved. http://www.hash.com/forums/index.php?s=&am...st&p=288644 http://www.hash.com/forums/index.php?s=&am...st&p=264175
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11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
I should point out that Mr. Caricature has no known history of performing with sock puppets. This would be a new low in his career. That drawing also depicts him (I tell myself) at a much younger age than most of us who remember him at all would generally picture him. Here's an overhead view of the set-up for the sock puppet cloth. The buttons are attached to splines on the cloth with path constraints but notice that they still don't track it very closely. That's a problem. sockwire000H.mov I'm impressed that this works at all, however. -
11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
I guess my caricature is pretty lousy. I'll have to think that thru some more. Here's a cloth test that goes with the buttons. Promising but not quite there yet. sock000H.mov -
Was the PWS closed on both? That made a big difference on mine.
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that beats me!
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11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
that's getting warmer Another part of this concept will depend on a recognizable caricature (3d modeled of course) of a famous person. This is a study to try to distill out what it is that person IS. Trouble is, I'm not much of a caricaturist. Does this look like anyone to anyone??? (it is not Ted Kennedy ) update: not right guesses so far... Armstrong, Lance Bergen, Candace Bergen, Edgar Boyle, Susan Bunny, Bugs (check those glasses, Nancy) Carney, Art Chaplin, Charlie Chop, Lamb Coraline Gleason, Jackie Grant, Cary H., Martin Hitchcock, Alfred Lewis, Jerry Lewis, Sherry Martin, Dean McCarthy, Charlie Wilde, Oscar Wilder, Gene -
11 sec club December possibility
robcat2075 replied to robcat2075's topic in Work In Progress / Sweatbox
Not that complex. The "no copyrighted characters" rule would probably not permit it anyway. -
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Welcome to the Forum, Kimberly! Which way is he facing when you look at your action from the side (4) view?
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There are about 8 or so entries that placed above me that I look at and think "I got beat... by THAT??" I think that "BazookaJoey" commenter is mostly a troll since he's never entered anything. But I can't complain since I submitted something that wasn't really done. It shouldn't be allowed!