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Everything posted by Iham Wrong
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Looks good. How about having a scout signal the rest as the others as they crowd the opening. Waiting for a signal to proceed. Now add an unseen problem for the scout and the group. Like a big guard of some type standing just behind him with his arms crossed and tapping his foot. Give him that parental look; "Who's gonna pay for this damage and fix my wall" kind of expression. Shot 2: Have his compatriots pass the opening and startle in horror at the sight of the guard looming behind the scout. :) Shot 3: Scout looks at the crew with that; "What?"; expression. Shot 3-1/2 As the scouts realizes his mistake and his stomach sinks and knees get week. Shot 4: The scatter and dance of the little green dudes. As panic ensues.
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Save that model. It would look spiffy with the decals created from the highly detailed model you will eventually create. Maybe it could be used as a toy prop someday. :)
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What Jim said. When the spline zen thing kicks in... magic happens.
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Simply awesome. The shoes are the centerpiece BTW. Next the bed, rug and finally the hulahoop. The turtle sticks out a tad which leads to the door dimensions that seem a tad thick. Then back to the nightstands and lamps with seem a tad thin. Even with scale issues the room is excellent, but I'm in no position to critic. The lighting is stunning and as near photorealistic as seen anywhere, but I can sense that the venetian blinds are driving you batty since they won't render correctly. Maybe not the nightstands. The lightswitch by the door is missing.
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Hmm.. Make a big hairball to put behind it? Since the eyes look mad you could use it as the enemy of sorts. Hmm.. What about the blueberry people. As one berry tells a youngster a tail of bravery and heroics. Background: Blueberrys are hill dwelling folks. Peaceful, productive and just generally sweet. But every fall a monster they called Fuzzy comes and decimates their quiet village and consumes a large portion of the populous. One day the blueberries become fed up with the abuse and develop a plan of defense. Spys are sent out on dangerous missions to gather intel on their enemy and find a weakness. Many blueberries perish in the quest, but the intelligence is eventually gathered and tactics developed. Soon word traveled down the vine and they found themselves allied with the dewberrys and cranberrys. How smart are berries anyway? How smart if Fuzzy? Main Characters: Finding the unlikely hero: Terry berry was a puny little thing. Not much more than a seed and not able to work like the others. But he was gifted with courage and strove to overcome his failing by developing his intellect. The mentor: A crafty old berry named Stinky Berry had taken a liking to this bright little tart and saw in Terry a bit of his younger self. Soon they became inseperatble friends and the old berry shared his earned wisdom and knowledge. Adversary: Fuzzy, the berry eating monster. Story: Seasons changed and the harvest was grand. Better than years before. The berries were working busily building and bedding. Preparing for the coming winter. Amist all of the hustle and bustle the little berries had forgotten to post watches for attacks by the dreaded Fuzzy. Since Stinky and Terry were of little use during this time they decided upon a little field trip to the countryside to study the insects of the pond and gather supplies for their secret rejuvenation and growth experiments. Bla, bla, bla. Instead they spot the monster. Panic ensues and try to make it back to the village. The old berry can't make it, but Terry refuses to leave his friend behind. Especially with that monster so close. Stinky reminds him that he's old and all dried out; Who in there right mind would eat an old stinker like me? Stinky suggest Terry go warn the village and he would try to keep the monster distracted in the meantime. Terry refuses, but the old berry is persistent in his reasoning and logic. The experiment, exclaims Terry. I can use it! Stinky screams, No.. No. It's too dangerous. It's not tested. And begs Terry to not think of such things and make him swear a vow. All Terry could do is say, but... but... but... Ok, I swear. Old Stinky smiles and Terry and pushes him towards the village. Encouraging him to hurry. Willie old berry: The old berry knew the woods well and how to use the many resources of the forest to keep the monster Fuzzy thoroughly confused and bumfungled. Seeing the monster was without wit he became bolder in his attacks and soon fell victim to falling limbs and eventually the tree itself as Fuzzy tried to escape. Little Terry: With great effort, Terry hurried back to the village as fast as him withered legs could carry him. Cut, scrapped and dripping juice. He came into the village. Tried to cry out a warning, but only issued raspy squeak. Tugging and pulling at anyone who was close. He tried to convey the ensuing danger just outside the forest edge. No one noticed or took the time to listen to his frantic wispers since they were busy in their labors. Terry stricken with hopelessness, thinks to himself. Decides to take matters into his own hands and makes a life or death discission. Off to Stinky's lab he goes. Bla, bla, bla. Eventually finds the formula. Drinks it and becomes super hulk berry blue. Gives the monster a thorough brushing out with a thorny tree. Leaving poor fuzzy full of rats and split ends. Fuzzy runs away, screaming in absolute terror. Terry is cheered as the hero, but soon remembers he left a friend behind. Finds the old berry trapped, slightly squished and dripping juice under a fallen tree. With a super potent berry splash. Terry hurls the tree as if it was a toothpick. Scoops up old Stinky and runs back to the village doctor. Back to the storyteller/narrator.
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Hey Ken. You can attach the images rather than using your host. Larger is better. On that wall there may be an interior patch between the inside and outer wall - which could make that anomaly in the decal. The reason I say this is because your geometry is so lean. Delete the traversing splines at the bottom corners and see if it goes away.
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[quote name='JTalbotski' date='Jan 12 2004, 05:24 AM']Hey Sean, I don't mean any offense, but I could have sworn that this character had a moustache and beard when he was uncolored. If not, then I think he has some very funky facial features. It could be just what you want. That would be your creative call, but it's a little hard to understand the facial structure around the mouth and chin to me. It's funny how we can see different things when looking at the same thing. Jim[/quote] You are not alone here. I got the same impression also and thought he was shootoing for a Captain Ahab look. :)
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It's shame you are finished with it, but by adding a large low intensity volumetric backlight behind the intruders would have made them pop out more. Overall everything about the environment looks great and shows the amount of time you applied to developing and lighting the set.
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Rignt on! Shake that birdy bootie. Hehe! Man, you're good. :D
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For some reason he makes me think of Easter Island. Hmm.. talking rock with expressions. :)
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Hehe. That took a stretch of imagination. :) No crits. Sounds and looks more like a Tasmanian wombat having an alergy attack. You can can tell by the way his ears have swollen to an abnormal size. Hehe! Also, it looks like he lots his burrow as well!
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Man that looks Greek to me! Spare no splines!
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[quote name='robcat2075' date='Jan 1 2004, 09:25 PM']Fine looking models. Which one plays the violin?[/quote] None of these, but I guess the pig would be a funny choice. Actually it was for an old farmer dude model I did back in 2000 or so. I'm gonna have to update the animation rig on the old man to TSM someday, but right now there are just too many things to play with. :) Been working on getting those water droplets on a Bug Beer bottle. Looks like it's gonna need to be a post production FX.
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Looks like a lot of complex work to make something nifty. I got a good chuckle out of it. I hope that's enough reward for their labor. :D
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Older style truck tire with modeled heavy tread
Iham Wrong replied to R Reynolds's topic in WIP (Archives)
Extreme Modelling! It's your trademark. ;) Ditto on the quality. Looking at your tire starting me to thinking about how to give some air and a tire squish system using CP weights. Looks like an interesting experiment. -
That's one slow movin critter. I see what you mean about the barnacles floating as the mesh flexes. There are only a couple of things I can think of that could help. Use the CP weighting or boning each barnacles to use a surface constraint. AM Weights and Weight Mover make it easier to accomplish, but you can use CP weights without them. The trick would be to keep the weights from overlapping - resulting in distortions. If distortions are no problem then it might work with little research. BTW Nice texturing.
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Hehe! For some unexplainable reason I get the impression of a Greek philosopher preparing for work. Overall, it looks like he is going to be quiet entertaining.
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Cool. Add a sprite emitter that spews out the unfortunate crewmates on those ship levels - just before an explosion perhaps. Might need to take a pill for the rapid decompression though.
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Hmm.. cutting out the middle man I see.
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Looks like a personal statement to me. Feeling bound or entrapped? What is it about digital art that makes you feel constrained or chained?
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I thought the dragons from "Spirited Away" were cool looking. Also, easier to model and texture due to fact that they don't require wings to fly.
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Insides of a clock and an angel looking to wack on something huh? I'll have to study the pic a bit closer. Nice feel so far.
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Talking about eyes and such. Eyelids that work from the sides are definently creepy. I think the best application of this type of protective third eyelid was on the villan Hopper from Bugs Life.
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That's pretty funny and some good timing there.