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Everything posted by fae_alba
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you've got plenty of time! get to it.
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Re-roofing my house (with the help of A:M)
fae_alba replied to robcat2075's topic in Work In Progress / Sweatbox
then your best bet is to only expose the section you are working on. After doing many roofs like yours, I've learned the hard way that no matter how good you are in tarping and tieing down those tarps, a good storm with strong winds will still get under those tarps and ruin the plaster underneath. -
Re-roofing my house (with the help of A:M)
fae_alba replied to robcat2075's topic in Work In Progress / Sweatbox
3 tarps. Place one down first down the middle, the remaining two for the major coverage that overlap over the first. So if there is a leak where the second two are there is enough coverage from the first to keep the house dry. like so. -
So... in collaboration with robcat, I am setting the new and improved deadline for Rear Window submissions to be (drum roll please) September 30, 2012. Plenty of time for those who really really wanted to submit one but thought the couldn't because of time..plenty of time to finish those projects already started.. This is the last extension...promise!
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Thanks guys for the good wishes! Planning on doing some splining on my day off, sitting on the back deck an occasional dip in the ol' hot tub...and then when the time is right, a nice bottle of Scotch!
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email sent
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Let us know when you make it to pupa!
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can we have a roll call on were every stands with their projects?
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So it works. This is a quick clip with the effect I was looking for. This is from a submission to a video contest from the tech conference I just attended in Orlando. It was meant as a spoof on the CEO of the software company sponsoring the conference (its his image on the cardboard cutout). The intention was for participants to use the cutout to show their daily lives using the software product, much like a traveling gnome sort of thing. I of course had to be different and use A:M to do it. Sad to say it didn't make the grade since it wasn't what they were looking for. But anyway, here is the clip. glow.mov
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The Passing of a Titan (Paul Forwood)
fae_alba replied to Paul Forwood's topic in General Announcements
I can only add my sorrow for your loss... -
the difference is that you have the glow property set to off on the model and a group with nothing but the glow property set to on. I had set everything in a group, which didn't work. Setting up my model like yours I can get it to glow. But the last issue with this is how can this then be animated? I can't see how you can access a models group properties from a chor. Thoughts?
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Can't give too many specifics since I'm at work right now but I thought I'd get this out there... I was working on a scene last night (v16.0b 64 bit) and had a model with only one group, with the glow surface property set to on. If I do a screen render in the model window the model glows quite nicely. If I drop that model into a chor and render to an avi file, there is sadly no glowing. Anyone know of a quick workaround? What I'm working on doesn't need fancy dancy solutions,is a quick down and dirty bit for the tech conference I'm attending so I'm perfectly willing to lit it slide, but glowing things look nicer than non-glowing so if I could get it to work, I'd be a happy camper.
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I'm not close to being done either, but I was waiting for someone else to ask first. I hereby move that we extend the deadline by a month! How about it, Paul? I've already gotten the sense that the deadline was going to slip...too many great things being worked on for it not to. I myself am in the final stages of preparation of a tech conference I'm attending in Orlando the first week of June (anyone nearby look me up at the Gaylord Palms!), so all of me attentions has been spent on preparing an hour long tech presentation. After I get back from that we'll do a status check on where everybody else on their projects and what the next "real" deadline will be. Keep working folks, and fear not the train won't leave the station without you (yet!).
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I'll add my applause to the accolades...congrats on a completed A:M project!
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would you then wrap the cloth kernals around a mesh in the shape of a cob?
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that is looking good!
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thanks for the update Chris...
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That's rule number one in the software dev biz I'm in. I've gotten fairly good at asking the same question in multiple ways of what they want... so for the color of the background Q: do you want it white or black? A: Limbo Q: sooooo not black? A Not Black... Q: soooo white? A: yessss Limbo.
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Can't wait for my DVD!
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Getting down to the wire, needing to get the presentation completed and turned in to the powers that be by weeks end. This little bit is almost done. It's supposed to illustrate a process channel that takes a submitted file, process it in then moves it along to the next stage. testa.mov
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And to think I watched that just before dinner. Not quite so hungry now!
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the decal was simply applied..no plugins..but I'm wondering if perhaps a material would be better suited? Is there a quick and "easy" way to use an image as a material, and if so how. I've gone thru the forum and found no tuts, and materials are so far still a black art for me.
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nope...but I think I need to rework them since they don't have any thickness to them...
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So I'm trying to build a palm tree....have it nearly where I want it, but am having an issue with the decal for the trunk. After applying it it shows fine in the model window and the chor like so but when I render it looks like this.. Nothing I do will get the decal to repeat properly for the entire length of the trunk. Any ideas??