sprockets Internet Switches A:M Decaling Screen frosted donut medals buildings Rubik's Cube Nidaros Cathedral
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

fae_alba

*A:M User*
  • Posts

    1,124
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by fae_alba

  1. no I do not
  2. i get the following: "The error returned was: Sorry, the link that brought you to this page seems to be out of date or broken."
  3. that'd be fine too!
  4. OK, so I have set up an ftp account on the a business site of mine. in order to control what is going onto the account I want to have each person submitting projects to do the following: email me (pharris430 at gmail dot com) I'll send you the url, and logon info. Zip your projects up, name them with your name. It would also be helpful to include a text file with titles, credits etc.
  5. Well then, Good Job!
  6. I notice that if you scrub through the frames the foreground seems to slip out of focus, then back in as the camera zooms in. I'm wondering, is that the nature of the beast, or should it not be happening?
  7. that is amazing...great stuff
  8. For the moment, hold on to it. Either Paul or I will probably collect everything but i don't hink we've thought that far ahead yet. Of course you've looked at your result and it's what you expected, right? Let me dust off my ftp site for pappa bear studios and set up some credentials to submit to.
  9. I'm in! Never afraid to learn some more.
  10. Now that just reminds me of Arnold Schwarzenegger and Predator!
  11. Sometimes they are impractical. As the brains of the outfit, it is up to you to guide the powers that be during the bidding process to ensure that a realistic timeframe is set. Allowing your employer to take a contract that states 1 week to finish when you know that in the past it will really take 3, is unfair to you and your boss. This is usually a bargaining point. Normally in my world, if an RFP comes in with a stated deadline, and I/we/the consultant knows that in order to meet that deadline more staffing will be required, the bid will state something like, in order to meet the stated budget it will take x times longer, in order to meet the time frame it will take x times more FTE's (full time employees) costing y times more bazoozas. The project manager doesn't have a say in the amount of time, or the budget he/she has available to them. They come onto the scene after the contract has been inked. It's their job to get the project done, within the time frame, and (preferably!) under budget. In the film making world, the PM is the Director, the boss (or money man) is the producer, the client would be a studio.
  12. that might be a good way to do fog perhaps.
  13. It is a business model that worked then so why not? Also, here's a thought sparked by Darkwing's comments. It is true that dvd's are a dying media, much like real paper based books (much to my old fashioned chagrin) are being made extinct by e-readers. But here's an idea....why not make a mobile game from the Paunk Show??? Find someone to create an iPhone, iPad, Droid, FaceBook, game of it. Sell it for 99 cents, make it free and do ad placement, etc. You may find that that is a faster path to financial success than a more traditional route. If you're interested, a gal I work with loves to make mobile game apps, almost for fun, I can put you in touch with her. In truth, the mobile app path excites me more than anything else does. It's the trend, and your shorts are a perfect tie in. You have a growing following for them already, the games the next step. Think about it....
  14. I have wondered if ad inserts into a short would be viable. You know something like "Oh no my space toilet is plugged" "Try ACME DECLOGGER for all your space toilet needs!" (character grins stupidly at the camera)
  15. Let me re-phrase my last statement but the budgeting estimate issue. It's not really a simple padding of the estimate just to squeeze another buck from the client. It's a estimate born from experience, that no matter how well you estimate, something will invariably come along to blow that number out of the water. A lot of it is the "everyone wants to be an art director" as Largento points out. I could be fairly comfortable with the knowledge that I can complete project "x" in 2 hours, but I also know that when a happily deliver the product, the stakeholder is going to say "that's not what I wanted". So I build that in. Now, also understand that in my world, we bill hourly, for hours worked, not on a fixed price contract (those are considered evil to my consultant ilk) like is being posed here, so perhaps it might not be entirely appropriate a model to use. But the premise is is that a budget needs to take into account somewhat of the unknown. Otherwise you will always come in with a project that is late and over budget. so let's draw this out further: Let's say, as above that we have the concept guy, the modeler and the rigger. They cost us as follows (let's presume that this includes benefits, perks, payroll etc.) concept guy: 10 plunks/hr modeler: 15 plunks/hr rigger: 17 plunks/hr we are going to design, model, and rig one character, and we feel that the concept guy will need 2 hrs, the modeler is going to need 10 hrs, and the rigger needs 5 hrs (all arbitrary of course) that gives us a cost of: concept guy: 2 hrs @ 10 plunks/hr = 1 bazooza modeler: 10 hrs @ 15 plunks/hr = 7.5 bazoozas rigger: 5 hrs @ 17 plunks/hr = 3.75 bazoozas total cost = 12.25 bazoozas. Now as a business, we have determined that we need to make 1.5 times the employees rate per hr worked for each employee in order to keep the lights on. This means that we would quote a cost to the client of concept guy: 2 hrs @ 10 plunks/hr = 20plunks * 1.5 = 30 plunks = 1.5 bazoozas modeler: 10 hrs @ 15 plunks/hr = 150 plunks * 1.5 = 11.25 bazoozas rigger: 5 hrs @ 17 plunks/hr = 85 plunks * 1.5 = 4.25 bazoozas total bid = 17 bazoozas You could view the 1.5 margin as my guestimate bump, since it represents the uplift required to keep things going. A different way to look at it, but I think it means the same thing.
  16. Rodney, you know better than to "assume"! my estimating "bump" if purely an arbitrary "consulatant-ese" number based on years of hard experience! You can use whatever number you want, the point is to budget and plan for the need for the extra time and money.
  17. I can just imagine a wizard/witch reaching out to take a drink from that cup (I see a cup/goblet instead of a vase).
  18. Welcome to the wild and wooly world of project management! Rodney you are right that, in a RAD environment those three tasks could work to a 1:1:1 ratio. And yes, when budgeting you have to consider that the more technical the job skills, the harder it gets to find someone to satisfy those skills, the more expensive they become. From a management side, you have to be able to get more for less (true in all industries), and being able to build a "team spirit" where everyone feels vested in the project will encourage team members to work harder, smarter, faster, and in time perhaps reduce the cost of the project. Also, all the budgeting in the world won't be of any good if the manager is not up to the task of actually managing. My point, is that the exercise of budgeting is really in my mind a best guess. In my world of estimating how much time it would take to code an app is usually the amount of time I think it'll take times 1.65 percent. Building a pad in the guess-timate gives room for that worst case scenario.
  19. Now my first inclination is to go heavier on the modeling and rigging, since the results become the assets of the production. Any mistakes in either results in more time wasted downstream, and lost bazoozas. Of course, if I were to apply this to my forte of software design, the most important aspect of any project is the requirements phase, which defines anything and everything needed to complete the project, and would equate to the Conceptual Design phase here. However, there is another approach of design called RAD, or rapid application design, which is a method of creating an application in stages, with each stage the user sees what is done, then defines the criteria for the next phase. For here that would equate to model, tweek, model some more, until satisfied with the result. I tend to work in this manner. So...with that in mind, I'd distribute my bazoozas in this way: - Conceptual Designs: 2 - Modeling: 4 - Rigging: 4
  20. that's the point of these group projects! Good to hear our madness is paying off.
  21. Heydee ho!
  22. Seriously? Someone else nutty enough to live in Small-Bany??? I'm in Scotia...lovely little Scotia. Actually, I'm in Mt. Marion, about 5 minutes from Woodstock, about 10 from Kingston. I figured Albany might be more recognizable as an overall region. Google maps says I'm about an hour S. of you. Google Maps has been wrong before, though. straight up the thruway...sounds about right..
  23. Nancy, Guilt by association, I always say!
  24. Seriously? Someone else nutty enough to live in Small-Bany??? I'm in Scotia...lovely little Scotia.
  25. I need to second that question....what the hell happened???? And to John, women are always that good looking regardless of when they are from (at least to me!)
×
×
  • Create New...