sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. these might be helpful
  2. Nancy who would guess you did this entry...
  3. Thanks for the wire frame nice to see the splinage
  4. Wow I would hve trouble modeling a wheel as well as you've done the car
  5. Nancy this could easily be a female
  6. now we need a view towards the screen
  7. just need the tubs of popcorn and cups of soda
  8. a pose would do it and another could do the splatter.. I just used cloth and some sprites as a "fast and dirty" way
  9. http://www.hash.com/forums/index.php?showtopic=38616&hl= my attempt
  10. did a streak test might solve your problem http://www.hash.com/forums/index.php?showtopic=38600
  11. with duplicate wizard you can copy or extrude so copy will give you individual copies while extrude will just extrude the original shape
  12. Nice model and comcept
  13. are you adjusting in the chor for the whole action this would be easy to adjust in the action window where 4 and 6 gives side view..or maybe I am misunderstanding the question
  14. Ah you spoiled the surprise....
  15. So the bus is traveling right to left correct
  16. Great models and set must ahve a great computer to handle that kind on spinage
  17. that should work excellent idea
  18. the door theme does give a cut off point to change the character even if only one character is used per person and pretty easy to set up here is a rough draft of a easy sample using the just donated door model ,a few grid primitives to form the room a path, thom and an effect doort.mov total time less than 30 minutes
  19. Easy way to add to the fun is making more than 1 entry
  20. Might be fun if everyone used Thom with the option of adding any material/decals etc and then is we want to have the camera in a set chor follow the character we could use a restraint to the thom model
  21. I actually saw something like this a few years ago and thought it would be fun to do
  22. http://textures.z7server.com/nTextures.php?id=164
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