sprockets Internet Switches A:M Decaling Screen frosted donut medals buildings Rubik's Cube Nidaros Cathedral
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Fuchur

*A:M User*
  • Posts

    5,411
  • Joined

  • Last visited

  • Days Won

    89

Everything posted by Fuchur

  1. This is wildly fireing in all directions but maybe this can help? Sticky Keys See you *Fuchur*
  2. My image has been submitted too. I am very curious of all the entries of you guys See you *Fuchur*
  3. In general i get good results (the highest I go is 1024... it is enough for printing and even the Makerbot support was wondering about the very high solution when I ask a question about a problem I had with the extruder. I use NetFabb Studio Basic and in most situations I can solve the problems in it. I do not recommend the online-service, since you just can not see that good what is done and what needs to be fixed. Sometimes I use the Basic repair-algorithm and sometimes the simple one or both and it turns out fine in most situations... The most important thing is to have a very good topology in your model, close all holes and be sure about your normals. Closing holes should always be done straight (do not try doing it with rounded splines... that is not really possible without problems) and use a grid-structure to do it. See you *Fuchur* PS: 128 is not possible because every patch has to be divided by 4 polys (using the existing algorithm) and that will limit you to 4n levels... that is 1 = 40, 4 = 41, 16 = 42, 64 = 43, 256 = 44, etc.
  4. Perhaps this is a case of the blind leading the blind then. Would you like me to change this topic's title? I'd say not a bad idea. See you *Fuchur*
  5. Actually it is not even Beta-testing. We are in very early Alpha currently. See you *Fuchur*
  6. ...or re-render. Many of A:M splash-screens have not been the same image as the one submitted for the contest. After winning, the pose of the character(s) was adjusted/adapted. Yes, can be done too... anyway be sure it will look good or close to what you have submitted. A character, who looks great in an environment that can not be used for the splashscreen but is not looking good on the splash screen is not really a good choice. See you *Fuchur*
  7. ...and still works at that format. (you have to be able to find a nice looking part on the image to be used for the splash-screen) See you *Fuchur*
  8. Several ways to archieve that: - Lathing (use at least 8 subdivisions): 1.) Lath a two-point spline. 2.) Delete one spline-ring, rotate the other one by 90° and delete one half of it. 3.) Lathe the resulting spline again. - Primitive-Wizard: 1.) Right-click in the modeling-window and choose "Plugin > Wizard > Primitives" 2.) Choose "Sphere in the drop-down. 3.) Set the subdivision-level to 8 (or higher). - Libraries: 1.) Open the Libraries window. 2.) Go to "Models > Primitives" and choose a sphere. (go with 8 or high subdivision-level again) See you *Fuchur*
  9. You need to ask Rodney about that. He should be able to give you access for that. See you *Fuchur*
  10. I am quite sure I do not stand a chance but you'll have to get ahead of me to get to the top, too . I am currently finalising my entry. See you *Fuchur*
  11. Hi Will, impressive, IF it really works like that. There are many polygone-decrease-algorithms out there and most are not very helpful. One of the good once seems to be the one from 3dCoat (AutoRetopology) and now maybe Zbrush has a good one too. I'll look out for those... would be very helpful for some stuff. See you *Fuchur*
  12. Very well done William . Exactly what the Retopology-Tools in A:M are made for and thanks for the nice screenshots in the video showing your process . See you *Fuchur*
  13. Did you check the normals of the file? Could you send me the model you want to export? (> werbung at patchwork3d dot de) See you *Fuchur* PS: Nur zur Info: Deine Website scheint down zu sein...
  14. Are you working with v17? See you *Fuchur*
  15. I think Steffen did a few things to the current exporter. v18 has a few new addition to the exporter but the 5-pointer-thingy should be much better since v16 or something like that. See you *Fuchur*
  16. What does the obj exporter from A:M do wrong? Exporting is quite ok and importing should be done with troer. The exporters by Arthur can be found in my signature. See u *Fuchur*
  17. A:M is only useable on one computer with one licence. You cant use the licence on two computers. (till now...) And I think there is a way to make it work with an offline-one too, but you'll have to get in contact with jason about that too. See you *Fuchur*
  18. Absolutely right. See you *Fuchur*
  19. for instance? Backwards-compatibility is a big thing there... Steffen ran into that for instance with XCode 4 dropping support for features from XCode 3.2. In the end you have to work with the newest OS or you are doomed when developing or buying new software. Windows can run software back to Win95 in many cases, trying running software from Mac OS 9 on your newest one... that is often not possible at all. That is one of the reasons why Windows is a little buggier: Windows is highly compatible in all directions. It is better today, since Macs are now compatible to a wider range of hardware, but still not as good as on Windows machines. Digging deeper into configurations can be quite tricky on a Mac. The Unix base is close to what you know from Linux there only a little more tricky. Even worth: Blogging... it is really quite disappointing what is given on the Mac in that direction. Try to get business software for the Mac... close to impossible. Try to connect your BlackBerry-Phone with a Mac... (best you just dont try it... they want to sell the iPhone and you really see that if you try to use something different they have a interest in. The Attitude is something that gets in the way when trying to program Apps too... every other MobileOS can be coded with any other OS: Android, Windows Mobile, Trizan... no problem at all. Much more open. That seems to be something that tells you to get a Mac, but I for my part am not very happy with supporting a attitude like that. You will run into quite many problems when trying to work with business software like SAP and equal stuff... the limitations are even higher with software from Apple itself. Everything they want you to do works great, but never try thinking out of the box... And dont try to play games on Macs... the amount of games is really 50:1 for Windows here. Again: Macs are not bad at all... they have big advantages in some situations, but Windows has them too. And argumenting with "I do not have to boot for 4 weeks..." is something I cant understand... do you really run a computer that long? For what? And yes, you can run windows that long too (> most servers are not shut down daily, weekly or monthly but yearly if at all and many are Linux or Windows...) Get a Mac if you have the money and want to run different OSes next to eachother. That is something the Macs (with Intel-hardware) are good at today. They can be easier to work with and they are a little less buggy... but the question is: Does that one reboot each day really have such an impact on you that the price is okay with you? See you *Fuchur*
  20. Sorry, but that is too much for me. Macs are stable (in general... there are exceptions I came accross too) but with a good PC you get the same. I don't have to boot several times a day. I am using one Mac and but about 20x Windows 7 PC created by myself (I am a system admin). PCs are not that much bound to what Macintosh/Windows thinks they should do. There are many more Windows Developers (Softwarebased, not App-based which is a totally different thing). PCs have more software written for it and with a few exceptions which really do not matter have equal or better software nowadays. Buying a Mac is more like "buy and forget" IF you can live with the limitations. It is easy to explain why Macs run "smoother". Because Apple limits the Macs to do what they want them to do and everything that would be more dangerously/unpredictable is just not allowed. In general it can be thought of like this: Freedom - Between freedom/ease of Use - Ease of Use Linux - Windows - Macs The difference is the same as with Linux and Windows. Windows is easier to work with for non-nerdy people than Linux but Linux gives more freedom. Macs are easier to work with for not-that-nerdy people than Windows but Window gives more freedom. I tend to go for the middle if I have to choose between easy usage and freedom especially if easy usage is that expensive. See you *Fuchur*
  21. A little too fast for my taste yes... even if the processor is much better, at 2.1 GHz it is unlikely to outperform all the other systems here... but well we will see... maybe it is really that fast? Which version of A:M are you using? Anyway: The Xeon seems to be quite slow to me... much less expensive CPUs are much faster than that nowadays... See you *Fuchur*
  22. Hmm... maybe. I've never looked at the feature that much but assumed that the 'pull' on objects went with the scene's gravity setting. Can an objects be assigned gravity settings? I'll have to look at it...as soon as Hash sends me another .lic file. I re-installed the OS on my laptop and when I tried to reinstall AM it said 'activation code already in use'. But it's only been about a week and I've only sent two email requests. Rusty Depending on what you aim to do you could use transparent cloth-materials to do that: Think of a elastic strap between two spheres which is totally transparent. Other than that I think it is not possible to simulate something like that in A:M. You could do that with particles and forces, but with real object I dont think it is possible. See you *Fuchur*
  23. Thank you very much folks. Nice to be thought of See you and thanks again for the wishes *Fuchur*
  24. Hey Luuk, have a good one . Best wishes and happy birthday *Fuchur*
  25. I had a look at this online store in Australia and did a (complete) built: -------------------------------------------------------------------------------------------------- AMD FX-8350 Black Edition 8-Core Processor $225.00 (I assumed this is the boxed version, since the image looks like that... I could not get info on that so... if it is the tray-version you would need a CPU-cooler too) Antec Three Hundred U3 Mid Tower Case $75.00 Samsung SH-224DB(BB)/BEBS 24x Internal SATA DVD OEM Burner Drive $19.99 Western Digital WD Blue WD10EZEX 3.5" 1TB SATA 6.0Gb/s Hard Drive $65.00 Samsung 840 Series 120GB 2.5" Solid State Drive/SSD $105.00 ASRock 980DE3-U3S3 AM3+ ATX Motherboard $65.00 Cooler Master Thunder 600W Power Supply $75.00 ASUS Radeon HD 7790 1GB DirectCUII Overclock Video Card $159.00 Kingston HyperX Black 16GB (2x 8GB) DDR3-1600 KHX16C10B1BK2/16X - $145.00 -------------------------------------------------------------------------------------------------- > $933.99 That looks pricy too, but be aware that there is a real graphiccard included (a quite good one), a good case (I really think it is important to have a steady and good one in terms of air flow, etc. and I always get that case because it just rocks in that aspects), be aware that in general the case/power-supply combinations offer not that good power supplies and that is really bad for a computer, a SSD and a normal HDD and a DVD-Burner. I would not recommend a on board graphic solution (at least if you play from time to time or do some GPU-calculations it will hit you heavily afterwards if you do not get a real one.) If you do not want to go with AMD, change the CPU and the motherboard and you are good to go. See you *Fuchur*
×
×
  • Create New...