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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Thank's Matt ,it took 56 hours on to intstances to render to pal so don't want to do it over for a time but yea I agree its to stagnent as is edit oh btw its Qeen,Freddy Murcury
  2. Thank's mr Spleen ,heres an updated version its a pretty big file now so I made it as small as I could ,the bg is alpha so I intend to put something in there ,maybe some images of devistation ,ppl starving or something ,but I didn't want it to be to heavy and a downer oh well that didn't seem to work
  3. Yea that is better ,can we dl it somewhere matt ,to put to dvd
  4. That looks good ,nice decaling and lighting
  5. Hehe thats real good ,you put that together very well ,it flows nicely .Great job Matt ,thank's
  6. Yea that doese look good
  7. Hey thats real good ,I enjoyed watching and listening very much ,well done A lot of work but it paid off
  8. yea yea we can see its a real bloke you just shot him in front of some greenscreen ,Nice model Paul
  9. Working on this ,it will be around 4000 frames long when done ,this is just a quick and dirty render to check it out,Im using IBL ,but is there any way to control the intensity of that light ,I can't seem to get it lower edit got it ambiance intensity created.mov
  10. Don't know about that but you would probably find this very usefull ,I didCarolines tsm2 plus theres a lot of information on it in the rigging forum
  11. No idea what the problem is but Iv allways kept the face as one ,never needed to copy it over
  12. Well ,Im gonna have to play with that decal image ,looks a good way to go for a lot of things .Thank's Guys and Gals I never seen this before
  13. Matt tell me more about patch images please ,Ive never heard of them Im lacking more in my edgucation
  14. Thank's a lot ,that splinage is real nice and very interesting,are the bones going across the finger joints fan-bones
  15. Gerry I think there was 3 parts to it ,it must be in the tuts somewhere ,maybe a search will get it .I only have this part ,sorry
  16. Could you show a wireframe with the rig showing ,it looks realy good especially with the slight bend in the fingers on that last shot
  17. Thats looking real good ,it looks like you got some nice movement in there
  18. Theres a good tut for this FLATTEN_TUTORIAL.zip
  19. Mr Nasty is back ,added some to it to tell a bit of a story.I forgot to turn motion blur off though He_who_laughs.mov
  20. Thats looking good Steve ,looking forward to seing the paint job
  21. Very nice modeling ,The knight looks graet aswell
  22. Great looking hands ,nicely textured aswell
  23. Haha yea I gotta think of something for that yet and a follow on .Strange thing or not When I renderd it I had ao on with a alpha bg buffer on but hair was not turned on but it renderd it ,is that because I used ao .I didn't even realise I still had the hair matt in the prj
  24. This old git shouldn't be messed with smack.mov
  25. Thats looking GOOD ,where do we vote ?
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