sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

TheSpleen

Craftsman/Mentor
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Everything posted by TheSpleen

  1. Then you've DEFINITELY come to the right place. agreed
  2. I agree with the minimalistic approach. Before AM, my only 3d experience was making maps to play in Unreal Tournament. My lesson there was a flat cube when decaled properly can create the illusion of high detail yet rendertime it is only a cube. I average 5 to 6 minutes in a month Not Pixar quality, but I do my best and if there are flaws, I will correct that on next video. Flaws happen, It is how we learn. I am quite proud of my Library of flaws on YouTube LOL
  3. Not really sure how to answer I do everything wrong and just start
  4. I doubt it even registers, try closing other progs in background
  5. now decals and rotoscopes not showing this should be last problem
  6. correction: restarting AM with new settings fixed it!!!!!!! THANK YOU ROBCAT!
  7. changing to open gl fixed the dotted lines but rest is same
  8. today my program went all crazy So I reset the settings....now I get this: dotted lines? and if I try to grab anything I see whats behind it and if I use the lasso tool this: seen these before but cant remember how we fixed it Please help Gene
  9. I love the quote in your signature! That's a great attitude. Thanks everyone! Thank you!
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